For me, havens are places that are fixed and populated with other inhabitants that you, and/or your party, rely on for safety.
I am very glad that TH and MM are not havens in A5e because these spells really trivialized the resources required for exploration and, more importantly for me, removed...
I would add that the bastard sword and dueling dagger provide an additional 1-4 AC increase for a single attack - no reactions needed. So with the above setups you could include this into your calculations provided that character is using a shield and a parrying weapon.
Berserkers are really over tuned and possibly overpowered. Heavy armor, evasion, elemental resistances, increased armor from mobile cover, precast raging to stack rage hit points, 17-20 crit range potential, and crazy damage.
Crazy damage: Tempest can add lightening and thunder die to there...
For the Lean Into It "light version" we have the Knockdown (Basic Maneuver) which costs no exertion, replaces one of your attacks and deals basic melee damage.
Thanks. I am not sure where I got my understanding from but its imaginary at this stage.
To your point, I am struggling to find any "interrupts" in A5e or O5e.
Only thing I can think of is Warning Strike CM which uses wording like "When a creature..." but resolves before the creature's move...
I think this is correct. Had a look and found Combat Maneuver reactions are by and large worded with the strict words "after" or similar wording that infers the reaction happens afterwards.
After:
Cleaving swing
First blood
Twist the blade
Shoulder Check
Wounded animal
Most other had this...
How do you handle a situation where a PC still has Stunning Assault active and an enemy attacks them and the PC uses Instinctive Counterattack and stuns the enemy? Does the enemy still get their attack?
I must admit that I is how I have ruled reactions in general i.e., reactions change what someone is going to do into what someone is about to do - you get to react just before it happens.
That being said, I am not the person you go to for RAW.
Sorry, I have no source other than my experience with the term. I think I may have got it from playing an online game years ago.
"Peeling" refers to when a character forces an enemy to disengage another target, often another ally, by using abilities that create distance between the enemy and...