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AnotherGuy's latest activity
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AnotherGuy
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
That's impressive! In 15 years of our face to face game I have 6 past players and 5 current players, so not even a 10th of your count...
Oct 19, 2025
A
AnotherGuy
reacted to
pemerton's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
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Like
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Confining myself to the context of 5e D&D, I think this is where the sorts of things that @AnotherGuy mentioned become relevant: I...
Oct 19, 2025
A
AnotherGuy
reacted to
Campbell's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
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So, one of the big issues from my perspective is that the narrative consequence for resting feel fuzzy. One way to deal with this is to...
Oct 19, 2025
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AnotherGuy
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Charlaquin's post
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D&D General
Why Enworld should liberate D&D from Hasbro
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Haha
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Depends if they shave
Oct 19, 2025
A
AnotherGuy
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Corinnguard's post
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D&D General
Why Enworld should liberate D&D from Hasbro
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I didn't know that Morrus et al were a part of ELF (the ENworld Liberation Front) when I decided to back A5e several years ago. ;)
Oct 19, 2025
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AnotherGuy
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mamba's post
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D&D General
Why Enworld should liberate D&D from Hasbro
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those people were correct though…
Oct 19, 2025
A
AnotherGuy
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
This is very true. Consistency in ruling, being transparent where possible, using player facing mechanics frequently, revealing to...
Oct 19, 2025
A
AnotherGuy
reacted to
Maxperson's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
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D&D actually does a really good job at that with a few minor tweaks. You also need a really good DM, though, because a DM who doesn't...
Oct 19, 2025
A
AnotherGuy
reacted to
SkidAce's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
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Good points. Overall I think the "balance" lies somewhere in the middle between the two "opposing" viewpoints. Not in the polarizing...
Oct 19, 2025
A
AnotherGuy
reacted to
Staffan's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
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Like
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There's also the issue that attrition-based adventuring is boring. I want encounters to be (somewhat) dangerous in and of themselves...
Oct 19, 2025
A
AnotherGuy
reacted to
prabe's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
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Like
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No snark: It sounds as though you reinvented/repurposed the Mythic Monsters mechanic. I've found that works well for boss-type...
Oct 19, 2025
A
AnotherGuy
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
A day here and a day there might not make a difference, however cumulatively they may become impactful particularly in your typical 5e...
Oct 19, 2025
A
AnotherGuy
reacted to
pemerton's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
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5e D&D doesn't, by default, have techniques like applying a penalty to all rolls to reflect the fact that the passage of time has set...
Oct 19, 2025
A
AnotherGuy
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
The idea is to make that day matter In a game without clocks and where the DM has narrative control over what monsters/NPCs do behind...
Oct 18, 2025
A
AnotherGuy
reacted to
Stalker0's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
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Like
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Welcome to 4th edition! :) In seriousness, that is most how 4e worked. The rituals were usable more often but they cost gold to use...
Oct 18, 2025
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