Recent content by AnotherGuy

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    What is "railroading" to you (as a player)?

    Freestyling is great with a bunch of thespians, actor-types, creatives etc - but not every player possesses that skill. Some are more tactically minded, combat orientated etc. I find our system helps me to help those players enjoy a part of the game that would have in the past alluded them. Now...
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    What is "railroading" to you (as a player)?

    I'm giving XP for a player to have his character ditch the main party, put the entire campaign storyline at risk, for him to attempt to save an NPC. He has had a dozen sessions separate from the rest of the group and they have had about 1/2 as much. They have all levelled up, he has not. In the...
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    What is "railroading" to you (as a player)?

    Ah, I wanted to eliminate me as the arbiter of what is good. I do not want that responsibility. I want to stay far away from that as possible. I prefer setting up the dilemma as it ties to their TIBFs and then offer the XP to lean into them (obviously with the fictional or otherwise cost)...
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    What is "railroading" to you (as a player)?

    I am always in awe of the amount of varied systems which exist.
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    Trailer Lanterns | Official Teaser | HBO Max

    I'm missing Goldface, Tattooed Man, Sinestro...and possibly an argument with Ms Ferris
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    What is "railroading" to you (as a player)?

    Some players naturally lean that way some do not. The XP system keeps things fair.
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    What is "railroading" to you (as a player)?

    Oh to iron out something here. The system I provided as an example for NPC use of Persuastion and Intimidation has absolutely ZERO to do with the TIBF/XP system. These are mutually separate systems. Essentially an interesting situation arises, more often than not I will scan a characters TIBFs...
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    What is "railroading" to you (as a player)?

    A PC sat down to negotiate with an NPC in Sigil. The NPC attempted to read the PCs mind and find some specific tidbit of information. The character, who had foreseen this and protected himself somewhat from this, has the Flaw of not being able to keep secrets very well. I offered an XP to the PC...
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    What is "railroading" to you (as a player)?

    We do this too. I may use an applicable character's Trait, Ideal, Bond, Flaw for a specific situation and offer an XP for the character to lean into that TIBF. This actually tests the mettle of that character. In time, a player may change a particular Trait, Ideal, Bond or Flaw...which is seen...
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    What is "railroading" to you (as a player)?

    Who said they should? I provided an idea of how one can use skills such as Persuasion and Intimidation by NPCs. Again with should. At our table In a combat encounter, the state of one's health matters. In a social encounter, the state of one's emotional condition matters. Characters in our...
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    What is "railroading" to you (as a player)?

    I think there is way to play it so that you do not damage the character. One of the better ways, I believe, is, that if you do incorporate it to whatever degree, let the player interpret the scene for the table. It is important that they have the creative power and control of how/why it plays out.
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    What is "railroading" to you (as a player)?

    Right so like I said, you still play your PC. Given your backstory or TIBF's the orc gains disadvantage on their persuasion check. Should they still succeed the skill check, it doesn't mean you are ready to marry and seed a lady orc. It means in that brief moment, the eloquence of the words, the...
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    What is "railroading" to you (as a player)?

    I'm running a homebrew reverse Skill Challenge. If the PC decides to be auto persuaded they give a success in terms of the Skill Challenge to the Orc (NPC). Suceeding against the NPCs persuasion protects the PC against situation/mechanical advantages Failure does the inverse. I had posted the...
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    What is "railroading" to you (as a player)?

    Oh that is on me. What I meant was in the example the DC would be 10+Insight (Wis) for the NPC. I did not mean for a player to just pick a number out of the blue. If the player wished to argue for the DC to be based on 10 + Survival (Cha), they would need to sell it to the table how that would...
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    What is "railroading" to you (as a player)?

    Yes. They may not buy the story provided because abc reason. Yes. I think 10 + Insight (Wis) as the DC - along with disadvantage from a related TIBF seems fair. If one would like to argue for a different DC, I'm the type of DM that this would not be a sticking point. But it would have to make...
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