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Audiomancer's latest activity
Audiomancer
reacted to
Clint_L's post
in the thread
D&D General
Does anyone recall coming across any magic weapons that return when thrown...other than Dwarven Thrower, Hammer of Thunderbolts or magic boomerangs?
with
Like
.
This is a holdover from the current rules, as officially published in Tasha's and currently available to artificers as one of their...
Aug 10, 2025
Audiomancer
reacted to
Mistwell's post
in the thread
D&D General
Does anyone recall coming across any magic weapons that return when thrown...other than Dwarven Thrower, Hammer of Thunderbolts or magic boomerangs?
with
Like
.
For 5e: Dwarven Thrower Hammer of Thunderbolts Whelm Axe of the Dwarven Lords Moonblade Elven Thrower (Bigby Presents: Glory of the...
Aug 10, 2025
Audiomancer
reacted to
EzekielRaiden's post
in the thread
D&D General
Dragonborn In Your Game (A Poll)
with
Like
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Generally: can have non-prehensile tails, but don't have to, and do not naturally have wings. Dragonborn that manifest wings have done...
Aug 10, 2025
Audiomancer
reacted to
Minigiant's post
in the thread
D&D General
Dragonborn In Your Game (A Poll)
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Like
.
In my game Default Dragonborn don't have wings nor tails. But Dragonborn of martial or physical fitness can grow wings, a functional...
Aug 10, 2025
Audiomancer
reacted to
Scribe's post
in the thread
D&D General
Dragonborn In Your Game (A Poll)
with
Like
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Currently no Dragonborn, no plans for Dragonborn. When I was considering it and looking at them and generating art for them, the ones...
Aug 10, 2025
Audiomancer
reacted to
DEFCON 1's post
in the thread
D&D 5E (2024)
Heroes of the Borderlands
with
Like
.
Sure it does. The improv DM only "fixes" the stuff that actually comes up when the party engages with it, while the other DM "fixes"...
Aug 10, 2025
Audiomancer
reacted to
Nebulous's post
in the thread
D&D 5E (2024)
Tomb of Annihilation: likes and Dislikes
with
Like
.
I loved ToA but we never finished in person. We had just gotten to the part of the Tomb and the first level. Still, we did Omu, which...
Aug 9, 2025
Audiomancer
reacted to
Ralif Redhammer's post
in the thread
D&D 5E (2024)
Tomb of Annihilation: likes and Dislikes
with
Like
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I'd definitely start out in Port Nyanzaru rather than having the PCs be imported in. As others have pointed out, the timeline on the...
Aug 9, 2025
Audiomancer
reacted to
Burnside's post
in the thread
D&D 5E (2024)
Tomb of Annihilation: likes and Dislikes
with
Like
.
I completed this as a player and loved it. Later read it through. I echo a lot of what @Retreater said; I’d add that Level Up A5E’s...
Aug 9, 2025
Audiomancer
reacted to
Clint_L's post
in the thread
D&D 5E (2024)
Tomb of Annihilation: likes and Dislikes
with
Love
.
It's got a zombie t-rex. Anything after that is gravy.
Aug 9, 2025
Audiomancer
reacted to
TheSword's post
in the thread
D&D 5E (2024)
Tomb of Annihilation: likes and Dislikes
with
Like
.
The Foundry module is pretty cool. It comes with an option on initialization to chose between 2014 or update to 2024 which I thought was...
Aug 9, 2025
Audiomancer
reacted to
Retreater's post
in the thread
D&D 5E (2024)
Tomb of Annihilation: likes and Dislikes
with
Like
.
There's a lot to see (and do) in the adventure. It's also easy to drop in other jungle-themed adventure sites, such as Planet X's Jungle...
Aug 9, 2025
Audiomancer
reacted to
TheSword's post
in the thread
D&D 5E (2024)
Tomb of Annihilation: likes and Dislikes
with
Like
.
So much good stuff here. Specifically on the death curse I couldn’t agree more. I figured it could be something afflicting the continent...
Aug 9, 2025
Audiomancer
reacted to
Retreater's post
in the thread
D&D 5E (2024)
Tomb of Annihilation: likes and Dislikes
with
Like
.
This is one of the few 5e adventures I ran from start to finish, and we had a pretty great time with it. (It was with a different group...
Aug 9, 2025
Audiomancer
reacted to
schneeland's post
in the thread
D&D General
The D&D Memes Thread
with
Haha
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Aug 9, 2025
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