The characters have plot a course for the next town, or seek to traverse the wilds in search of a quest. The space between their starting spot and their destination is vast, so you think it best to throw in an intriguing event to segue the journey. But how?
For tabletop roleplaying games...
Seems pretty disrespectful for a production that's aiming for a big pay day publication, with a long established history in publication, to cheap out when it comes to paying writers for content. If you want to add outside writers' work into your publication, then pay them properly. Not even...
Welcome to the Gulmilin Woods, an endless expanse of pine trees & hills where even the most seasoned explorers can be lost. A multitude of horrific tales have been spun, warning of the dangers that lurk in those Woods; vicious beasts, malicious spirits, and monstrous villains.
What will you...
Welcome, weary travelers, to the Gulmilin Woods, an endless expanse of pine trees and hills where even the most seasoned explorers can become lost. A multitude of horrific tales have been spun, warning people of the dangers that lurk in the Woods; vicious beasts, malicious spirits, and monstrous...