Wow - I imagine GURPS Dungeon Fantasy is a niche within a niche within a niche. I know this is a tangen, but what is awesome about that game? I have the Dungeon Fantasy Box and I'm curious but also sure it's to archaic for me.
This is interesting times. Critical Role shifting their main campaign from D&D to Daggerheart (presumably) and Glass Cannon shifting their main campaign from PF2 to Shadowdark is refreshing.
I have always been curious about GURPS. But the 1-second round has always turned me off.
Something as simple as talking seems impossible in that system.
On one hand I love the idea of all the granularity and simulation, but at the table I think I simply prefer much more abstracted systems.
But...
Thanks for the writeup!
Battlecry sounds intriguing—though I have to admit, the sheer number of classes in PF2 sometimes feels a bit overwhelming. By the way, is Jason Bulmahn still involved with Paizo? He doesn’t seem to be as active on the Pathfinder front as he used to be. Is he still part of...