Recent content by Brendan Byrd

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    Homebrew Two Lakes Vale Becomes the Oakstalk Woods (CM2 > GAZ13)

    It’s a work in progress, but inspired by @Dyson Logos postings, I did some art today: a redraw the barony map in CM2 as an underground domain. :)
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    D&D General What to Do with a Dragon Corpse?

    Unsympathetic magic. 🤣
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    D&D General What to Do with a Dragon Corpse?

    Think of the bones as ivory, and what ivory and bone was used for historically. Bone or horn for the handles of knives and swords (and perhaps forks and spoons as well). Paper folders, letter openers, other bookbinding/scribe tools. Beads. Game pieces. Rib bones for corset stays. And depending...
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    D&D General What to Do with a Dragon Corpse?

    Some of the characters I've played would be inclined to this, or a large pyre. I gave one a strict policy of "Sentients have proper names. If it had a proper name, it is not dinner." But that's not really what the OP was asking. 😉
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    D&D General What to Do with a Dragon Corpse?

    A literal horn made from a horn. Gut strings for musical instruments. Parchment for large books, and drumheads. (Acid) resistant leather work apron for alchemists. Scroll cases and wands made from some of the smaller bones. (Wing bones for wands of Fly?) Assuming dinosaur sized bones...large...
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    Stop Looking At Your Character Sheet

    Does this perhaps indicate a misfit with the gaming system? EDIT: Or the genre of the game? As a player, I don't care to be given toys by a gaming system, only to have the GM get salty about using them. Is punishing system competence a worthy goal? Or is it that the players are insufficienty...
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    Stop Looking At Your Character Sheet

    I thought the adage was "when the only tool you have is a hammer, everything looks like a nail." X2 dining was optional, and risky...mushrooms in wine sauce anyone?
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    D&D General Project Bree-YARC: An Unholy Mashup of BX and 3e

    I've been messing with similar for a homebrew, but importing BECMI flavor into a 3.x/d20 rule subset. Iconic aspects of 3.0 for me: 1. d20 task resolution (d4 through d12 used for damage, turn effects, etc.) 2. All XP tables use the same method of calculation. Current Level XP Total + (Current...
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    Winning and losing in RPGs...

    All good here. I wanted to clarify that I was not ignoring your contribution to the discussion; I was oblivious. :)
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    Winning and losing in RPGs...

    I didn't see your post because I forgot to check for new replies...
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    Winning and losing in RPGs...

    I tend to compartmentalize the concept like this: A character of mine may "lose" something, like a magic item, a level, or it's "life". As a player, these in-game setbacks do feel like losing (and depending on the circumstances, may even provoke my ire). So I agree with you on how things may...
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    Winning and losing in RPGs...

    I tend to think "win/lose" is better suited to games with "endings". To me, a RPG is structured to be more "open-ended", so I tend to think in "suceed/fail".
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    D&D General The Original Reason for Spell Components: Balancing Bad Jokes

    I've always interpreted this as a reference to "Music of the Spheres". 'Tonals' showed up in the Immortals boxed set (BECMI) Edit to add: https://en.wikipedia.org/wiki/Musica_universalis
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    D&D General Maps, Maps, Maps! Dungeons, Ruins, Caverns, Temples, and more... aka Where Dyson Dumps His Maps.

    First: Thank-you! Second: I like the way that you indicate the trees for several reasons. I find them visually pleasing. Moreover, on the uncoloured version I can persuade myself that, in an underground environment, they are rock formations. (I am always confusing stelagmite/stellactite)
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