That is correct! The goal was to create narratively intuitive combat rules. An attack roll determines if an attack physically lands on the target. More successful attack rolls deal more damage, reflecting the differences between grazing strikes and accurate blows. The armor roll determines if...
Oath Hammer author here.
I see there are already some pretty good breakdowns of the game! Standard skill checks have been made a little simpler. You don't need to determine net successes any longer, just determine if the number of successes meets or exceeds the Difficulty Value (target number)...
I’m more than happy to talk about some of the mechanics! The dice pool system is similar to other games of this nature. Skills are governed by attributes and the combined number of ranks a character has in a skill and its associated attribute determines how many dice are rolled for a skill...
Streets of Peril is a complete sword & sorcery TTRPG with a Renaissance setting inspired by the Holy Roman Empire. The game utilizes the Perilous D6 rules system, which is currently available for free while we are promoting Streets of Peril's Kickstarter. Dice colors elegantly convey competency...
Streets of Peril is now available for purchase through DriveThruRPG! The game uses a d6 dice pool mechanic and is set within a dark Renaissance world.
Here are some the game’s features:
• Urban Setting. Streets of Peril focuses on stories which revolve around major city states. Characters are...