You said:
I was not disagreeing about being put on the spot or creating parts of the world that should be the GM's domain.
I was disagreeing on the finer point that it requires a shift in POV.
It isn't a shift out of the character's POV. It's LITERALLY their POV-- it IS what they're viewing...
Me too. One reason is that I’ve had a player suddenly steer the tone of a light hearted adventure into something you’d read in a Stephen King novel. Tone matching wasn’t something this player understood.
The other is… well, “How do you want to do this” is SOMEBODY ELSE’S catchphrase. I don’t...
Specifically why I bought this up is that Daggerheart strongly recommends this style of play as core to the ethos of the game.
Of course DH states that any guidance is at table discretion, optional. There aren’t mechanics that require or enforce its use.
But such a prominent new game with...
Eh, I think it would still work.
As said elsewhere in this thread, the player-led portion of the game is extremely dial-able. Keep the player descriptions limited to things local to the party during a session, then share that among players between sessions like a standard WestMarches does with...
I was in a Daggerheart oneshot where the GM asked up front for each of us what our relationship to a certain NPC was, and then once that NPC showed up he ignored that. So yeah, that can be frustrating. But then that GM frustrated player choices multiple times that session.
It wasn't the...
It may help to disentangle some responses. I see these as different issues:
Nervousness about extemporizing in front of others
Ability to extemporize but not wanting to or enjoying to when playing as a PC
Ability to extemporize but dissatisfied with the results to the game in substance
Ability...
What about my example of an NPC saying to a player character "wow, that's a nice sword you have there. Where did you get it? (assuming it's not been established in a previous adventure). That feels well within the PC's world to me, and yet I heard a hard no from that GM about it.
Yeah the sword thing was my example of the most innocuous thing you could have an NPC ask about. Justin Alexander even uses that as an example at the lowest end. Yet the person I mentioned to with that specific example still balked and said his players would hate that very strongly.
Yeah, it was the harshness of listing it as a "Don't" rather than a "style I don't care for" was what alerted me that I might need to be more aware of the strong dislike some have for it.
I love Daggerheart and its ethos of "Ask they players questions and incorporate the answers." I immediately gravitated toward it and have found is useful and fun.
But when discussing Daggerheart on a forum, one person was all "Oh, it has Description on Demand? That's a hard no, I'm out."
I...
I was in a discussion about organized play and the new successor to Adventurer’s League came up, “Legends of Greyhawk” that was announced with much fanfare in July.
Since GenCon, I haven’t seen any threads about it. I didn’t hear any real buzz about it during or after the convention, as most...