I've got two: Gradient Descent for Mothership and Deep Carbon Observatory for LotFP. Was hoping to get Gradient Descent going in the New Year hols but couldn't find a time that suited everyone, bummer.
Nice pull. Yeah I think that's a good one — the adventures add the structure and ideas, but usually not anything mechanically.
I'd say Troika but I feel that's cheating.
Considering that the Penguin show did well without ever showing batman, I hope that we could get a high-production-value miniseries set in that universe that was just people dealing with evil scientists & corpo types.
I loved the first ~30 minutes of the movie. It was a perfectly fine alien-franchise movie once the aliens and facehuggers started showing up, but the mining colony and the crew making a desperate gambit for the abandoned science station was glorious!
Horus Heresy would make a lot of sense, actually. They get the poster-boy space marines, but they act like greek heroes rather than stoic death machines.
I've been lighting a candle for Eisenhorn too! For a multi-episode show it needs to have a strong throughline — although I did enjoy Astartes and the Secret Level episode.
28 Weeks Later was also only executive produced by Boyle and Garland, this time they're both back in their respective chairs. Considering how much Garland has evolved since writing the first one I have a feeling it's going to be amazing.
Sorry for gushing, they're like two of my favourite...
Movie looks fantastic and I love Boyle and Garland back together, but good lord it was that Rudyard Kipling v/o that had me going back to the trailer for a second and third watch.
Hi all, does anyone have a recommendation for podcasts or youtube channels that focus on game design rather than actual plays or reviews? Especially looking for writing systems and mechanics rather than adventures, but I’ll take those as well if you’ve got some good ones!