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Campbell's latest activity
Campbell
reacted to
hawkeyefan's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
I don’t think that all GM side procedures constitute GM fiat. Sure, a GM could always ignore the expected procedures by exercising fiat…...
Oct 12, 2025
Campbell
reacted to
jolt's post
in the thread
Fabula Ultima general thread [+]
with
Like
.
You also have the sub-genre sourcebooks: Techno Fantasy, Natural Fantasy, and High Fantasy which all have their own built in...
Oct 12, 2025
Campbell
reacted to
Aldarc's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
If 3e D&D is the first time that PCs and NPCs were really built in the same way, doesn't that just make such an approach "New School" by...
Oct 12, 2025
Campbell
reacted to
Aldarc's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
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FWIW, I don't think that contemporary approaches to TTRPGs are necessarily opposed to simulationism as was earlier discussed. However, I...
Oct 12, 2025
Campbell
reacted to
pemerton's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
I think this issue of NPC and PC build and stats is an interesting one. D&D did not try to establish any sort of parallel or...
Oct 12, 2025
Campbell
reacted to
Aldarc's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
To me, it seems you misunderstand me. Again, not contradictory with what I was saying at all, and in fact it's what I had in mind for...
Oct 12, 2025
Campbell
reacted to
hawkeyefan's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
I don’t think those are the same things. One chooses to climb a wall. One may not choose to have a fight… the rules may dictate that one...
Oct 12, 2025
Campbell
reacted to
zakael19's post
in the thread
Fabula Ultima general thread [+]
with
Like
.
I guess that's pretty true to the genre as well? JRPGs are full of setbacks, the hero(es) failing at something and being lost / diverted...
Oct 12, 2025
Campbell
reacted to
pemerton's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
From WotC's point of view, why do they care that some of the people who play D&D are not as satisfied as they might, ideally, be? They...
Oct 12, 2025
Campbell
reacted to
zakael19's post
in the thread
Fabula Ultima general thread [+]
with
Like
.
Yeah sorry I've been jumping ahead too.
Oct 12, 2025
Campbell
replied to the thread
Fabula Ultima general thread [+]
.
I want to highlight a few passages which I think will be important later (it will be important when we get to checks). I think we're...
Oct 12, 2025
Campbell
reacted to
Autumnal's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Well, come on. How can anyone not be annoyed with the discussion of post-9/11 policy priorities with regard to…oh, this isn’t about the...
Oct 12, 2025
Campbell
reacted to
Staffan's post
in the thread
Fabula Ultima general thread [+]
with
Like
.
I think this part requires some nuance. This all sounds like the default mode of FU is some sort of sandbox/hexcrawl kind of thing...
Oct 11, 2025
Campbell
reacted to
zakael19's post
in the thread
Fabula Ultima general thread [+]
with
Like
.
TBF I think DH is far easier to play as a F20 game by default, FU has more opinionated system level implementation and guidance (it...
Oct 11, 2025
Campbell
reacted to
Aldarc's post
in the thread
Fabula Ultima general thread [+]
with
Like
.
That said, I do think that the one of the wonders of Fabula Ultima's design and book layout is how it seems to unintentionally deceive...
Oct 11, 2025
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