Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
What's New?
Latest activity
Register
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Campbell's latest activity
Campbell
reacted to
pemerton's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
This is interesting. Over the past few years, I've had exchanges on these board where some posters talk about verisimilitude not by...
Oct 16, 2025
Campbell
reacted to
loverdrive's post
in the thread
Tell me about your experiences running games at a FLGS
with
Sad
.
Tends to happen even sooner if you are a woman...
Oct 16, 2025
Campbell
reacted to
mamba's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Love
.
you can always go lower than what the encounter building rules tell you. People apparently do that today and are happy with it. The...
Oct 16, 2025
Campbell
replied to the thread
Fabula Ultima general thread [+]
.
It's looking like Fabula is shaping up to be the next game I run. We've talked about having our game be a follow up to Final Fantasy...
Oct 16, 2025
Campbell
reacted to
Crimson Longinus's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Be that as it may, if there had been extensive playtesting of 4e, "Does not feel like D&D" would surely have appeared as a significant...
Oct 16, 2025
Campbell
reacted to
pemerton's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
This sounds similar to 4e D&D, where the maths relative to a given level of play is pretty flat. The rationale for level-based...
Oct 16, 2025
Campbell
reacted to
loverdrive's post
in the thread
D&D General
Combat Against Player Engagement: A Systemic Challenge
with
Like
.
I don't really enjoy dnd and don't play it much haha, basically only when one of my friends' campaigns is several players down and they...
Oct 16, 2025
Campbell
reacted to
Autumnal's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
It took me a long time to fully grasp the phenomenon across very different venues, but…griefing is fundamentally parasitical. Yeah...
Oct 16, 2025
Campbell
reacted to
Steampunkette's post
in the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
with
Like
.
Also: Running away is not actually an option, in this scenario. Even assuming the players disengage and dash every chance they get...
Oct 15, 2025
Campbell
reacted to
Kichwas's post
in the thread
Daggerheart General Thread [+]
with
Like
.
There’s a fascinating video on the history of Del Ret and modern fantasy. Del Rey both made and destroyed the fantasy genre at the same...
Oct 15, 2025
Campbell
reacted to
zakael19's post
in the thread
Draw Steel General Thread [+]
with
Like
.
The turn when the guy playing a Conduit in my group realized that their baseline restoration ability was a Maneuver that can, with...
Oct 15, 2025
Campbell
reacted to
ffanxii4ever's post
in the thread
Draw Steel General Thread [+]
with
Like
.
Yeah, partly due to not having a null result, where nothing happens, and partly due to even Level 1 characters being able to have potent...
Oct 15, 2025
Campbell
reacted to
Aldarc's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
I feel like we have touched on a number of interesting topics in this thread, but this thread may not be the best place to discuss them...
Oct 15, 2025
Campbell
reacted to
Aldarc's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
I think that verisimilitude remains important for modern audiences but it's hardly uniform. While it is a trite point for me to make...
Oct 15, 2025
Campbell
replied to the thread
What is/are your most recent TTRPG purchase(s)?
.
The layout really sings when you see it in print. Lots of great spreads. Almost no runover. As a graphic design geek, I really...
Oct 15, 2025
Top