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Campbell's latest activity
Campbell
reacted to
SableWyvern's post
in the thread
D&D General
A Rant: DMing is not hard.
with
Like
.
You've now defined a circular argument. If being a good GM definitionally means being good at playing a range of different games and...
Dec 16, 2025
Campbell
reacted to
RenleyRenfield's post
in the thread
Stonetop, or, Nice Village You've Got There
with
Love
.
Since you took everything I said amazingly wrong... I will respond to the one salient conversation point you made. To be clear = It's...
Dec 16, 2025
Campbell
reacted to
Umbran's post
in the thread
GM no-roll
with
Like
.
Correct, it isn't universally true. It is a generalization. It is, however, highly typical in traditional RPG play. No. I am not...
Dec 16, 2025
Campbell
reacted to
TorgoTheWhite's post
in the thread
How do you like to start a campaign
with
Like
.
Similar to an epic, somewhat. I've learned I like to start in the middle of the story. Minimize sharing of party makeup details. As...
Dec 14, 2025
Campbell
reacted to
loverdrive's post
in the thread
D&D General
A Rant: DMing is not hard.
with
Like
.
I'm not gonna read 45 pages of this thread, but: I think the hardest part of GMing is that GM is assumed to also take on all the...
Dec 13, 2025
Campbell
reacted to
pemerton's post
in the thread
What Does "Simulation" Mean To You? [+]
with
Like
.
Most people can probably agree that RQ, and RM, are designed to support a simulationist approach to RPGing. But they contain plenty of...
Dec 10, 2025
Campbell
reacted to
innerdude's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
So yes, I'm "Person B" in this equation, and for purposes of this thought exercise, assumption is that I'm the GM. I was responding to...
Dec 9, 2025
Campbell
reacted to
Reynard's post
in the thread
What Does "Simulation" Mean To You? [+]
with
Like
.
And this is why HP are not a sim tool: they change what they represent from moment to moment, monster to monster, encounter to...
Dec 9, 2025
Campbell
reacted to
Reynard's post
in the thread
What Does "Simulation" Mean To You? [+]
with
Like
.
Obviously we disagree. I don't think there is anything wrong with broadly applicable abstractions like Hit Points and Armor Class, but...
Dec 9, 2025
Campbell
reacted to
zakael19's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
I was watching a GDC talk by one of the designers of Magic, and he was tossing out a number of lessons he’d learned over his 20 years...
Dec 9, 2025
Campbell
reacted to
Aldarc's post
in the thread
What Does "Simulation" Mean To You? [+]
with
Like
.
This is less simulationism and more post-hoc rationalization of game mechanics that likely gets "grandfather claused" in simply as a...
Dec 9, 2025
Campbell
reacted to
soviet's post
in the thread
D&D General
A Rant: DMing is not hard.
with
Like
.
It seems to me what's often missing is good instructions on how to be a better player. Stuff like trying to roll with the vibe of the...
Dec 8, 2025
Campbell
replied to the thread
Top 5 RPGs you want to play (player or GM) in 2026?
.
Fabula Ultima Warhammer - The Old World Legend of the Five Rings (5E) Dune 2d20 Stormlight Archive
Dec 7, 2025
Campbell
reacted to
DrunkonDuty's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
I'm also a writer of lore for my own enjoyment. Being able to cherry pick out the relevant bits for players is a talent I'm still...
Dec 5, 2025
Campbell
reacted to
Umbran's post
in the thread
What Does "Simulation" Mean To You? [+]
with
Like
.
You haven't established Hit Points as simulation to begin with. I'd more likely buy that Hit Points are a gameplay-oriented mechanic...
Dec 4, 2025
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