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Campbell's latest activity
Campbell
reacted to
soviet's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Why do people who want to stick with the old edition need to buy the new edition? What's the point of a new edition other than to do new...
Sunday at 5:13 PM
Campbell
reacted to
soviet's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
I only like chocolate ice cream, every meal I eat is chocolate ice cream, anyone that ever eats any other kind of food is morally...
Sunday at 4:35 PM
Campbell
reacted to
Nytmare's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
One thing I often like to suggest to people who... I don't know feel daunted by the prospect of having to invent a bunch of stuff on...
Saturday at 6:46 PM
Campbell
reacted to
Fenris-77's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
A game that might bring some interesting discussion here is His Majesty the Worm. It's very specifically a mythic underworld dungeon...
Saturday at 6:10 PM
Campbell
reacted to
Fenris-77's post
in the thread
Distinct Game Modes: Combat vs Social vs Exploration etc...
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Like
.
Gripping scenes are something I think that partial success mechanics scaffold really well. Watch any TV show and you'll see how much...
Saturday at 9:09 AM
Campbell
reacted to
hawkeyefan's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
But "unnecessarily" isn't what I'd call them. Again... if the purpose of a GM narrating events of play is to give the players an idea of...
Saturday at 4:59 AM
Campbell
reacted to
pemerton's post
in the thread
Distinct Game Modes: Combat vs Social vs Exploration etc...
with
Like
.
Which is basically the opposite of organic!
Saturday at 4:16 AM
Campbell
reacted to
zakael19's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
This is what we refer to in debating as “moving the goalposts.” You said a knight was a good example of a fighter in heavy armor who...
Saturday at 4:13 AM
Campbell
reacted to
hawkeyefan's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Love
.
I mean, we're playing games. If people want to say "rules are icky" I'm gonna call it silly. Especially knowing that you like Level Up...
Saturday at 4:07 AM
Campbell
reacted to
hawkeyefan's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Yes, of course you think it was clear. You stated it. But I don't think it was clear because you said "do you stop..." so I asked...
Friday at 10:36 PM
Campbell
reacted to
Umbran's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
So, I think I see what you are getting at, but you are keeping it so generic as to make it less clear. Let us take an example that...
Friday at 10:15 PM
Campbell
reacted to
RenleyRenfield's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
I think this is a good question to ask! There are so many situations in rpgs now that this has an example of one of many. If players...
Friday at 6:59 PM
Campbell
reacted to
RenleyRenfield's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
Go back and re-read TwoSix post. And mine for that matter. As well you are making a non-valid dichotomy between situation and plot...
Friday at 6:24 PM
Campbell
reacted to
hawkeyefan's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
I expect you’re likely assuming the worst to bolster your argument. I mean… what we’re talking about is a pretty essential human ability...
Friday at 5:12 PM
Campbell
reacted to
TwoSix's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Love
.
Real people make stupid decisions with easily avoidable consequences all the time. Characters who always make the appropriate...
Friday at 3:38 PM
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