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Campbell's latest activity
Campbell
reacted to
Blue's post
in the thread
The Food Analogy
with
Love
.
I have to disagree. Because "preparation" in this case is "the primary making of the meal", and in an RPG that can't be anything but...
Mar 27, 2026
Campbell
reacted to
RenleyRenfield's post
in the thread
The Food Analogy
with
Love
.
I am gonna back this statement up here. I think @Blue is correct. When I GM, and I am being treated like "the chef" I am not having...
Mar 27, 2026
Campbell
reacted to
Umbran's post
in the thread
D&D General
Combat as War vs. Sport and a Missing Third Mode
with
Like
.
Yes, Pro Wrestling has kayfabe - the fiction isn't limited to the combat. But for the combat scene, they are asking how to make it...
Mar 26, 2026
Campbell
reacted to
Bill Zebub's post
in the thread
Why I Hate Skills
with
Like
.
Worse, I think trying too hard to avoid being "meta" can actually (translation: "probably will") make the game less fun.
Mar 26, 2026
Campbell
reacted to
pemerton's post
in the thread
Why I Hate Skills
with
Like
.
These seem to be pretty similar ideas. A world where events occur with the regularity of a metronome is just as "meta" as the OotS...
Mar 26, 2026
Campbell
reacted to
Fenris-77's post
in the thread
Why I Hate Skills
with
Like
.
Gahh. I hate knowledge checks. Not I guess in principle, but almost always in execution. I think my plan going forward is to grant...
Mar 25, 2026
Campbell
reacted to
hawkeyefan's post
in the thread
Why I Hate Skills
with
Like
.
I’d argue that a turn is a much more specific unit in play than hours or minutes tend to be since it is tied specifically to play and...
Mar 25, 2026
Campbell
reacted to
TwoSix's post
in the thread
Why I Hate Skills
with
Like
.
Pretty much all knowledge checks in skill-based systems basically acknowledge that a particular character's knowledge is all in a...
Mar 25, 2026
Campbell
reacted to
TwoSix's post
in the thread
Why I Hate Skills
with
Like
.
I don't think this metaphor is exactly aligned with what I was proposing. At its core, my proposal is that the player's can't "choose"...
Mar 24, 2026
Campbell
reacted to
zakael19's post
in the thread
Why I Hate Skills
with
Like
.
YMMV, but I ran a WOTC campaign for a group that had played BG3 & were all “Critters” and wanted to play a D&D game for the first time...
Mar 23, 2026
Campbell
reacted to
RenleyRenfield's post
in the thread
City Supplements - What do we like?
with
Like
.
What I am doing for my city book is ... for San Francisco in ... 1 page intro to book overall "how to use..." + summary preview 1 page...
Mar 22, 2026
Campbell
reacted to
Morrus's post
in the thread
AI/LLMs
AI art bans are going to ruin small 3rd party creators
with
Like
.
Describing what you want and making what you want are not the same thing. I think it’s pure arrogance to describe something to a machine...
Mar 22, 2026
Campbell
reacted to
Fenris-77's post
in the thread
Why I Hate Skills
with
Like
.
A character in a role playing game is a heuristic that allows the player to take on the role of a character in a setting and interact...
Mar 21, 2026
Campbell
reacted to
pemerton's post
in the thread
Why I Hate Skills
with
Like
.
Right. The decision is which way to go or which door to try and open. Analogous to tactical decisions in combat. Then the die is...
Mar 21, 2026
Campbell
reacted to
Fenris-77's post
in the thread
Why I Hate Skills
with
Like
.
I don't mean the sort that, say Shadowdark has, where a background stands in somewhat abstractly for a possible skill list. In that case...
Mar 21, 2026
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