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Campbell's latest activity
Campbell
reacted to
Saracenus's post
in the thread
D&D 5E (2024)
DnD 5e designer [Mike Mearls] explains how INDIE RPGs are taking over
with
Love
.
@mearls I rewatched your vid with Questing Beast and I know you briefly made the aside that you failed with 4e D&D. And you are right in...
Apr 3, 2026
Campbell
reacted to
pawsplay's post
in the thread
AI/LLMs
AI art bans are going to ruin small 3rd party creators
with
Like
.
Not everyone recognizes artistic quality, but that's why taste leaders exist. If no one is really looking at quality, eventually, the...
Apr 3, 2026
Campbell
reacted to
Neonchameleon's post
in the thread
Dungeons & Dragons releases Villainous Options playtest
with
Like
.
The thing here is that although the Titans are niche outside combat (there are uses for turning into giant flying monsters that are...
Apr 3, 2026
Campbell
reacted to
Golden Bee's post
in the thread
Is this what it feels like to be a forever GM?
with
Like
.
I love my online games, and I love new players who were non-players. One summer I must have taught 20+ people how to play Fiasco. Just...
Apr 3, 2026
Campbell
reacted to
SableWyvern's post
in the thread
Is this what it feels like to be a forever GM?
with
Love
.
If certain people don't want to play old games, that's their call. I am neither going to be happy nor sad about such a thing. People can...
Apr 3, 2026
Campbell
reacted to
pemerton's post
in the thread
Do you have a "litmus test" setting for generic rule sets?
with
Like
.
I get what you're saying, but I have a feeling that at least some aspects of genre and some aspects of playstyle overlap. I feel an...
Apr 3, 2026
Campbell
reacted to
Neonchameleon's post
in the thread
Let's Talk About Defining Player Characters
with
Like
.
My broad thing here is that I love classes but hate levels. And that I normally consider stats and skills together to be redundant -...
Apr 3, 2026
Campbell
reacted to
saviirkad's post
in the thread
D&D 5E (2024)
DnD 5e designer [Mike Mearls] explains how INDIE RPGs are taking over
with
Like
.
I was thinking of that when looking at the GenCon numbers. Spots filled are probably not representative of the total number of people...
Apr 2, 2026
Campbell
reacted to
SlyFlourish's post
in the thread
D&D 5E (2024)
DnD 5e designer [Mike Mearls] explains how INDIE RPGs are taking over
with
Like
.
I'm always fascinated by these conversations but I always see the goal posts getting moved by people based on what they want to believe...
Apr 2, 2026
Campbell
reacted to
TwoSix's post
in the thread
D&D General
Combat as War vs. Sport and a Missing Third Mode
with
Like
.
Agreed here. The choice an individual or group makes to apply thespianism or dramatic flourishes to any aspect of TTRPG play is almost...
Apr 1, 2026
Campbell
replied to the thread
World of Warcraft: Midnight
.
You have to do the raid quest which you can do on story mode to get to the next part of the campaign.
Mar 28, 2026
Campbell
reacted to
TwoSix's post
in the thread
World of Warcraft: Midnight
with
Like
.
So far, definitely the best launch since Legion, I agree, although Dragonflight was also very good for me. Was intending on maining...
Mar 28, 2026
Campbell
replied to the thread
World of Warcraft: Midnight
.
Note that chaining Na'aru in the basement and siphoning their holy light to power the magic of the Blood Knights was also Astalor's...
Mar 28, 2026
Campbell
reacted to
pemerton's post
in the thread
Why I Hate Skills
with
Like
.
Well in that case, this claim is false: Because there are RPGs in which the actual maths of discrete skills is noticeable and is...
Mar 28, 2026
Campbell
reacted to
Blue's post
in the thread
The Food Analogy
with
Like
.
Let's try this. A chef can make a meal, and the meal exists, even if there is no one there to eat it. A GM can prepare for a game, but...
Mar 27, 2026
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