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cbwjm's latest activity
cbwjm
reacted to
SkidAce's post
in the thread
D&D 5E (2024)
No way to end Rage on your turn with 2024 rules?
with
Like
.
Oh i agree with you. I had a barbarian/monk that flavored raging as "zen martial trance". Worked great.
Yesterday at 11:15 PM
cbwjm
replied to the thread
Does Anyone Care? (Cosmere RPG)
.
A friend asked me the other day if I was interested in Cosmere, I needed him to explain what it was.
Yesterday at 9:54 PM
cbwjm
reacted to
CleverNickName's post
in the thread
Are Ghosts Real? (a poll)
with
Like
.
My favorite debunking story: In my philosophy class at university, the professor asked everyone in the room who believed in ghosts to...
Yesterday at 9:53 PM
cbwjm
replied to the thread
D&D 5E (2024)
No way to end Rage on your turn with 2024 rules?
.
Which is a shame, because now you're limited in the characters you can use barbarian to define. One of the concepts I had for a...
Yesterday at 9:41 PM
cbwjm
replied to the thread
D&D 5E (2024)
No way to end Rage on your turn with 2024 rules?
.
I'd say ask your DM if you can add the bonus action rule back in. You're ending a limited resource early to use another limited...
Yesterday at 9:38 PM
cbwjm
reacted to
Distracted DM's post
in the thread
D&D General
Belts of Giant Strength?
with
Like
.
I'd agree, but some of my players wouldn't- because as characters get more features, items with interesting powers are less attractive...
Yesterday at 8:17 AM
cbwjm
replied to the thread
Old shows that you enjoy?
.
Every now and then I think back to the cartoons I watched in the 80s, a lot of these I remember but a lot I'd have not thought of if...
Yesterday at 6:26 AM
cbwjm
replied to the thread
D&D General
Belts of Giant Strength?
.
I think a 16 is fine, I'd even accept a 14 if starting high level.
Yesterday at 6:22 AM
cbwjm
replied to the thread
D&D 5E (2024)
No way to end Rage on your turn with 2024 rules?
.
Maybe it was an oversight, but you are correct, there doesn't seem to be a way to end it early now. I'm also now realising that they...
Yesterday at 2:01 AM
cbwjm
reacted to
Pauln6's post
in the thread
D&D General
Belts of Giant Strength?
with
Like
.
The way I have done it was inspired by the difference between enhanced strength and super strength from Mutants and Masterminds...
Tuesday at 10:47 PM
cbwjm
reacted to
Crimson Longinus's post
in the thread
D&D General
Belts of Giant Strength?
with
Like
.
I think it was a mistake to allow finesse to fully substitute strength with dex. It should have been so that it only does so for to hit...
Tuesday at 9:39 PM
cbwjm
replied to the thread
D&D General
Belts of Giant Strength?
.
I think it's only really ramped up in importance in 5e. 3e, damage was still based on strength and you needed a feat to use dexterity...
Tuesday at 9:23 PM
cbwjm
replied to the thread
D&D General
Belts of Giant Strength?
.
True, but in this case where you're starting at high level, it seems a bit power gamey. Fine if you want to do that, but I think I'd...
Tuesday at 11:19 AM
cbwjm
replied to the thread
D&D General
Belts of Giant Strength?
.
I like the boosting items, though like you if they are playing a warrior and choose to go 8 strength and replace it with a belt or...
Tuesday at 4:52 AM
cbwjm
reacted to
MGibster's post
in the thread
D&D General
70% Of Games End At Lvl 7?
with
Like
.
The way I see it, a campaign comes in two basic forms. The first type of campaign is a series of scenarios whose only real connection...
Tuesday at 4:48 AM
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