Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
What's New?
Latest activity
Register
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
cbwjm's latest activity
cbwjm
reacted to
DrJawaPhD's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
Exact same thing except that one can be tracked, predicted, and completely eliminated with proper planning versus the other is random...
Yesterday at 5:42 AM
cbwjm
replied to the thread
D&D General
Weapons should break left and right
.
Fallout 3 and fallout new vegas had weapon and armour damage, I was so glad they got rid of it for fallout 4. For most games I'd say it...
Yesterday at 5:06 AM
cbwjm
reacted to
DrJawaPhD's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
The "right amount of complexity" is inherently good. "Too simple" is boring, and "too complex" is overwhelming/frustrating. Everyone...
Yesterday at 2:35 AM
cbwjm
reacted to
DinoInDisguise's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
This topic is always fun. I'm sure this will go over wonderfully. Why must we always frame it as "complexity = good?" Game design isn't...
Tuesday at 11:15 PM
cbwjm
replied to the thread
What is your favourite part of TTRPGing?
.
Hanging out with friends with a shared experience. I love the fact that nothing in a ttrpg is real, but we all have this shared...
Tuesday at 10:08 PM
cbwjm
reacted to
FitzTheRuke's post
in the thread
D&D General
DALL·E 3 does amazing D&D art
with
Like
.
World's Fastest Griffon:
Tuesday at 8:18 PM
cbwjm
reacted to
FitzTheRuke's post
in the thread
D&D General
DALL·E 3 does amazing D&D art
with
Like
.
When we started this thread, so many pages (and a few years) ago, the AI had no idea what a Griffon was. But it does them fairly well...
Tuesday at 8:17 PM
cbwjm
replied to the thread
Fans of long series of big novels, sound off!
.
Saga of the seven suns by Kevin J Anderson was so good I was churning through a book a day. Few years later and I ran through follow up...
Tuesday at 10:36 AM
cbwjm
replied to the thread
D&D General
Weapons should break left and right
.
In addition to resistance/immunities, vulnerabilities that are impacted by weapon type. If skeletons take double damage from bludgeoning...
Tuesday at 1:15 AM
cbwjm
reacted to
CleverNickName's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
Damage resistance/immunities that can't be easily bypassed with magic. If skeletons took less damage from piercing weapons and more...
Tuesday at 1:14 AM
cbwjm
reacted to
Dalekdad's post
in the thread
Sell me on Savage Worlds
with
Like
.
There are ways to split the difference in the more recent editions using: the 'Resilient/Very Resilient' in the SWADE core which gives...
Monday at 9:23 PM
cbwjm
replied to the thread
D&D General
Weapons should break left and right
.
If weapon breakage was in the game, especially breaking on a 1, it would be one of the first things I'd houserule away, it isn't a fun...
Monday at 8:46 PM
cbwjm
reacted to
Keith Langley's post
in the thread
ToV
Other than "It's not made by WotC", what's the elevator pitch for Tales of the Valiant?
with
Like
.
2024 and ToV were worked on over the same year, and came out at the same time, both being revisions of 2014. In many ways ToV is the...
Monday at 8:42 PM
cbwjm
reacted to
BrokenTwin's post
in the thread
Sell me on Savage Worlds
with
Like
.
I find Savage Worlds combat can be a slog if the players treat it like D&D combat, ala everybody just tries to deal as much damage on...
Monday at 8:40 PM
cbwjm
reacted to
dbm's post
in the thread
Sell me on Savage Worlds
with
Like
.
The book recommends (core p199): “A good fight for a party of heroes is two Extras per hero plus an enemy Wild Card leader with roughly...
Monday at 8:40 PM
Top