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cbwjm's latest activity
cbwjm
replied to the thread
D&D General
Scryer's Guild email From WotC
.
With the white font colour, I thought you had to actually be able to scry on WotC to divine what it was about.
Today at 2:02 AM
cbwjm
reacted to
Lanefan's post
in the thread
Goodman Games: Our Efforts Have Been Mischaracterized
with
Like
.
For adventure modules, yes. They more or less equate to instruction manuals: the only reason for their existence is to clearly tell the...
Yesterday at 11:46 PM
cbwjm
reacted to
Fenris-77's post
in the thread
Goodman Games: Our Efforts Have Been Mischaracterized
with
Like
.
So like this, or something like it? Your disagreement in inevitable, but refutation is neither what you've accomplished or even begun...
Yesterday at 11:45 PM
cbwjm
reacted to
Bae'zel's post
in the thread
Goodman Games: Our Efforts Have Been Mischaracterized
with
Like
.
I just watched Questing Beast's review of the layout and usability of DCC books and I wholeheartedly agree with him. The negative...
Yesterday at 11:35 PM
cbwjm
reacted to
Bae'zel's post
in the thread
OSR
Dolmenwood Books
with
Like
.
@Whizbang Dustyboots "flowchart" is perfect for me: So essentially, I'll handle skils: Only call for a roll using the flowchart...
Yesterday at 5:39 PM
cbwjm
reacted to
Brotton Goodfellow's post
in the thread
D&D General
How do you really handle illumination in your games?
with
Like
.
Currently, I’m running a dungeon crawl, and the only source of light that works is a magic crystal. It’s the only thing that can...
Yesterday at 4:01 AM
cbwjm
replied to the thread
OSR
Dolmenwood Books
.
That's a good point, a few of the races in dolmenwood have better skills that would grant them advantage on the check.
Yesterday at 12:31 AM
cbwjm
reacted to
Whizbang Dustyboots's post
in the thread
OSR
Dolmenwood Books
with
Like
.
Ancestries and especially backgrounds can also play into it, which nicely differentiates characters who are otherwise pretty...
Yesterday at 12:29 AM
cbwjm
replied to the thread
D&D 3.x
Savage Species Stalking Spell, Wow.
.
I think mainly that the time would be reduced to 1 minute/level to bring it more in line with other spells that were also similarly...
Yesterday at 12:28 AM
cbwjm
reacted to
zakael19's post
in the thread
OSR
Dolmenwood Books
with
Like
.
Yeah note that Time Pressure is generally always expected to be a Thing in dungeons though, and only Thieves and certain Kindred have...
Yesterday at 12:24 AM
cbwjm
reacted to
Whizbang Dustyboots's post
in the thread
OSR
Dolmenwood Books
with
Like
.
My understanding -- as someone who's just watching closely from the sidelines -- is that Dolmenwood expects one to use a method I first...
Yesterday at 12:24 AM
cbwjm
replied to the thread
OSR
Dolmenwood Books
.
I'd say that, depending on how you're using time, you could essentially say that each attempt takes 1 turn. Eventually they'll roll...
Yesterday at 12:23 AM
cbwjm
replied to the thread
D&D General
How do you really handle illumination in your games?
.
That's the sort of terror I'd love to inspire when using light sources.
Tuesday at 11:39 PM
cbwjm
reacted to
Lazybones's post
in the thread
D&D General
How do you really handle illumination in your games?
with
Like
.
That last point is an important one; who is carrying a light source can become hugely important in certain circumstances. In a recent...
Tuesday at 11:38 PM
cbwjm
replied to the thread
D&D 3.x
Savage Species Stalking Spell, Wow.
.
Yeah, definitely one of those spells that would have been changed to 1 minute/level if it survived the update. Imagine an assassin with...
Tuesday at 9:51 PM
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