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Celebrim's latest activity
Celebrim
replied to the thread
OSR
Modules with the best layout & presentation
.
That's intuitive but also probably based off 40 years of doing this wrong. Because my experience with players is that they only tend to...
Nov 14, 2025
Celebrim
replied to the thread
OSR
Modules with the best layout & presentation
.
Agreed. But it's also precisely how you describe a room that you try to present the most obvious features last. Why? First, because...
Nov 14, 2025
Celebrim
replied to the thread
OSR
Modules with the best layout & presentation
.
There is a map. A really good one, actually. And I would say the only confusing thing here at all is K61 isn't actually marked on the...
Nov 14, 2025
Celebrim
reacted to
mixmastashizz's post
in the thread
AD&D 1E
What was so bad about unearthed arcana 1e?
with
Like
.
As someone learning and DMing a 1e game right now, I am regretting adding weapon specialization to my table. It has wildly imbalanced...
Nov 13, 2025
Celebrim
replied to the thread
OSR
Modules with the best layout & presentation
.
It's.... fine. It's a great teaching aid for novice GMs, and I would have very much enjoyed it at say 16 for a lot of reasons. The...
Nov 13, 2025
Celebrim
replied to the thread
Playing "Adventurers" As Actual Adventurers
.
The essay I remember would have been something like Scry magazine in the late 1990s. I'll see if I can find it, but I don't know if I...
Nov 13, 2025
Celebrim
replied to the thread
AD&D 1E
XP Value for Monsters?
.
6+1 HD monster with the equivalent of an extraordinary ability. 5+1 HD monster with the equivalent of an extraordinary ability. 7+1 HD...
Nov 12, 2025
Celebrim
replied to the thread
AD&D 1E
XP Value for Monsters?
.
Wait what? So two encounters per level?
Nov 12, 2025
Celebrim
reacted to
GrimCo's post
in the thread
Playing "Adventurers" As Actual Adventurers
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Like
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I read quite a bit about Admundsen and race to South Pole. It's fascinating and interesting to read. But it would be pretty boring to...
Nov 12, 2025
Celebrim
reacted to
GrimCo's post
in the thread
Playing "Adventurers" As Actual Adventurers
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Like
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Sure, and planing is 90% of job. But it's rather boring as game play loop. Once you start your journey, you might as well play Oregon...
Nov 12, 2025
Celebrim
reacted to
GrimCo's post
in the thread
Playing "Adventurers" As Actual Adventurers
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Like
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I was thinking more in terms of how to make fun game play experience in mid to long term campaign from something that can in lot of...
Nov 12, 2025
Celebrim
reacted to
ilgatto's post
in the thread
AD&D 1E
XP Value for Monsters?
with
Like
.
Yup, DMG, p. 85 says so, with: "*Treat peasants/levies as up to 1-1, men-at-arms as 1-1 to 1, and all levels as the n+1 hit dice...
Nov 12, 2025
Celebrim
replied to the thread
Playing "Adventurers" As Actual Adventurers
.
Oh this whole post is worth it just for the Caillois' classification terminology, which I've somehow managed to avoid in all my study of...
Nov 12, 2025
Celebrim
reacted to
The Firebird's post
in the thread
Playing "Adventurers" As Actual Adventurers
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Like
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There are a lot of good thoughts in this post. I am intrigued by the idea, if I may rephrase, that "RPGs cannot replicate experiences...
Nov 12, 2025
Celebrim
reacted to
Micah Sweet's post
in the thread
Playing "Adventurers" As Actual Adventurers
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As I said above, good thing I love Oregon Trail. I do agree though that RPG-style adventure goes well with the traditional kind, and can...
Nov 12, 2025
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