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CF07's latest activity
C
CF07
reacted to
Kurotowa's post
in the thread
Worlds of Design: Magic, Magic Everywhere
with
Like
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Long, long ago I ran into the concept of the Grudge Monster. Something that's entirely out of place and perfectly counters one or more...
May 12, 2025
C
CF07
reacted to
SkidAce's post
in the thread
Worlds of Design: Magic, Magic Everywhere
with
Like
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Thank you very much. I understand and agree.
May 12, 2025
C
CF07
replied to the thread
Worlds of Design: Magic, Magic Everywhere
.
The game Black Sword Hack has the concept of Usage Die. So you might have it work like this: You use an item, you roll a die of a...
May 12, 2025
C
CF07
reacted to
Distracted DM's post
in the thread
Worlds of Design: Magic, Magic Everywhere
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Like
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Ha I think my problem in communication is that I consider 3e and afterwards "modern" DnD- it's post-TSR DnD, modern ability score...
May 12, 2025
C
CF07
reacted to
Stalker0's post
in the thread
Worlds of Design: Magic, Magic Everywhere
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If you want to go with the magic item "expires" route I would do that on a per adventure basis, not per use....as the later it just way...
May 12, 2025
C
CF07
reacted to
Tonguez's post
in the thread
Worlds of Design: Magic, Magic Everywhere
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Like
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Advice to GMs - Dont give too many magic items out and it wont be a problem Attunement means that item powers can be gated behind level...
May 11, 2025
C
CF07
reacted to
Hussar's post
in the thread
Worlds of Design: Magic, Magic Everywhere
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Like
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Heh. Red Hand of Doom is a "modern" module? It's 20 years old, or thereabouts. It's for two editions ago, and in 3e, the baseline was...
May 11, 2025
C
CF07
replied to the thread
Worlds of Design: Magic, Magic Everywhere
.
A few thoughts about making magic items more interesting. Unfortunately it's possible to end up Monty Hall, for sure, although 5E's...
May 11, 2025
C
CF07
reacted to
Kurotowa's post
in the thread
Worlds of Design: Magic, Magic Everywhere
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Like
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Yeah, playing the "untouchably high level NPC comes in and steals the party's stuff" card might as well be the direct hand of the DM...
May 10, 2025
C
CF07
reacted to
Distracted DM's post
in the thread
Worlds of Design: Magic, Magic Everywhere
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Yeah, to be clear it's been a thing since Ye Olden Dayes. I ran Night Below for 5e, and wow! But modern adventures are also filled with...
May 10, 2025
C
CF07
reacted to
Dausuul's post
in the thread
Worlds of Design: Magic, Magic Everywhere
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Like
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In my last campaign, I restrained myself in the early stages. In the later stages, I went wild and things got nuts; but I didn't have to...
May 10, 2025
C
CF07
reacted to
Distracted DM's post
in the thread
Worlds of Design: Magic, Magic Everywhere
with
Like
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Good ways, IMO, to control magic items in your party: Trade them away for something else. A favor, other magic items, power, whatever...
May 10, 2025
C
CF07
reacted to
Distracted DM's post
in the thread
Worlds of Design: Magic, Magic Everywhere
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Like
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In my experience, in any TTRPG where the party has been stolen from, they have dropped nearly everything to go reclaim their stolen...
May 10, 2025
C
CF07
reacted to
aramis erak's post
in the thread
Worlds of Design: What Should Be in an RPG Book?
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one nitpick: D&D did NOT "take" the default fantasy; it created one. As for what I want to see more of is GM's cheat sheets in the...
May 5, 2025
C
CF07
reacted to
michaeljpastor's post
in the thread
Worlds of Design: What Should Be in an RPG Book?
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Here to thumbs up indexes and TOC importance.
May 5, 2025
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