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Charlaquin's latest activity
Charlaquin
reacted to
AnotherGuy's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I have no disagreement with that...I just wanted to separate the encounters whereby the party bumps into a friendly treant or discovers...
Oct 11, 2025
Charlaquin
reacted to
Clint_L's post
in the thread
D&D 5E (2014)
Thoughts on bonus action potions?
with
Like
.
I'm curious how you got from "I hate it" to "it really hasn't made a noticeable difference" to "has worked out well on the rare occasion...
Oct 11, 2025
Charlaquin
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
To be fair, anything that taxes the PCs hit points and/or causes them to spend limited resources equivalent to what they would...
Oct 11, 2025
Charlaquin
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Oct 11, 2025
Charlaquin
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Oh, yeah, it’s terribly designed and I’ve yet to meet a dedicated Magic player who actually likes it. But, based on what sealed...
Oct 11, 2025
Charlaquin
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Spider-Man “hasn’t gone down well” in the sense that there is a lot of very vocal criticism of the set among fans, and unlike other...
Oct 11, 2025
Charlaquin
replied to the thread
WotC
Wizards hiring D&D Creative Brand Manager
.
I think @Parmandur is right, it’s very similar to the job description of the position Chris Perkins moved up to shortly before leaving...
Oct 11, 2025
Charlaquin
reacted to
Parmandur's post
in the thread
D&D 5E (2024)
Feywild technically doesn't mention the Seelie and Unseelie Court
with
Like
.
I mean...that sort of works?
Oct 11, 2025
Charlaquin
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
True!
Oct 11, 2025
Charlaquin
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Certainly I think they appreciate their brand being considered synonymous with the hobby itself.
Oct 11, 2025
Charlaquin
replied to the thread
D&D 5E (2024)
Feywild technically doesn't mention the Seelie and Unseelie Court
.
Lol Unseelie court coming in with the anti-immigration rhetoric
Oct 11, 2025
Charlaquin
reacted to
Pale Violet Light's post
in the thread
D&D 5E (2024)
Feywild technically doesn't mention the Seelie and Unseelie Court
with
Like
.
I’ve long been a fan of the interpretation that Unseelie believe non-fey that end up in the feywild should be held to the local laws...
Oct 11, 2025
Charlaquin
reacted to
EzekielRaiden's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
100% agreed. This is why I've beaten my "perverse incentives" drum for something like eight years around here. Game design is very...
Oct 11, 2025
Charlaquin
reacted to
Crimson Longinus's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
To reiterate: if the rules incentivise unfun gameplay, it is a rules issue, not a player issue. In well a designed game playing...
Oct 11, 2025
Charlaquin
reacted to
EzekielRaiden's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I never thought "Druid + Natural Spell" counted as being "out to break the game with super uber combos." And yes, I have known people...
Oct 11, 2025
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