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Recent content by chucku

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    How much of the treasure does your party find?

    Hekk, I tell 'em what they missed once they move on by if its' something juicy! No use running back, the goods have been moved, etc etc. They hate it when I do that because it reminds them they have to THINK about the environment I'm describing, how does it work, why is it there. Over time my...
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    Help me BADD: Dragon Marathon (Longish)

    Unless these guys have never played D&D before I don't see the efficacy in your contrived plan to have them 'earn' levels. In which case fighting dragons right off the bat is not the way to start! <reality check>IT'S JUST A GAME.</reality check>. If the story you want to tell works better...
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    Useless New WOTC Spell: Styptic

    Re: Hmmmm AH HAH! This is the best explanation yet. Still, anything, even 0-level spells, can be unbalancing without limits.
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    Useless New WOTC Spell: Styptic

    A non-necessary spell, an unneeded derivative of an already existing spell. Is Styptic the {Just in Case You Can't Talk} Cure Minor Wounds?
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    Useless New WOTC Spell: Styptic

    Yeah, I saw that. Pretty derivitive, IMHO.
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    PC Fighting...

    Damn RPG bullies. I hate playing with them and go WAAAAAYYY out of the way to cut them down when the opening exists. These guys are usually snotty little pr!cks with a chip on their shoulder that use the game to push people around. They KNOW that people don't like to rock the boat and that...
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    Useless New WOTC Spell: Styptic

    From the WOTC web site: Styptic (0-Level Cleric) What exactly does this spell do that Cure Minor Wounds doesn't do and do better? Wounding effects end when any cure spell is applied. Those in need of stabilization are stabilized when given magical healing as well. It seems that Styptic...
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    Just how far can a person see anyway?

    I've use my GPS for just this purpose with my players. We went out to the park, waypointed a landmark and walked away. Then you see what it looks like from various distances. Things get pretty damn tiny and hard to spot at 1000 meters!
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    Gimme the Lowdown on Grappling

    I was wondering if it was that simple. Thanks for the example, kengar. Is it true that a successful AOA on a grappler prevents them from grappling?
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    Gimme the Lowdown on Grappling

    I am still somewhat confused on grappling. Does the grappler have to continue with grapple checks every turn? When does the grapple do things like pin and the like. How does escape artist fit into the whole thing. Discuss. Compare and Contrast. Create colorful examples!:confused...
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    So, what do the Masses think of Fiend Folio?

    Just got my copy and am pretty damn impressed. I wish I could fit half of this stuff in my campaign :eek: ! Thought it would be a bit more Fiend-y but lots of attention was paid to a variety of extraplanar races. The Fiendish PRCs and all the various templates are just fantastic, talk about...
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    Basic Tactics: Fighting Pairs

    The second rule of Fighting Pairs is: Stay within one move of your partner. Fighting this way doesn't necessarily mean you're attached at the hip. Bunching up is a good way to attract area effect spells. Watch out for potential isolation, though, and NEVER charge unless you know your partner...
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    For d20 games with long ranges, battle mat or tape measure?

    MONDO-MAT!!!! That's why Chessex makes the MONDO-MAT ! It's 240 x 480' of 5' square goodness. And requires two sheets of plywood and at least six saw horses to use:D
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    Basic Tactics: Fighting Pairs

    Before I started DMing my group I was the Party Leader. Believe me, wiith that group someone had to do it :D ! My character was a wizard who would insist on debriefing the team after every fight. Too many times he would bring up how folks would only start considering their actions on their...
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    (Adjust your clocks!) Spring Ahead, Fall Behind and Time-Keeping in your World!

    Every six seconds a cosmic voice says "What's Your Action?"
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