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PC Fighting...

Thanks, Mordane.

The PC is currently attacking unarmed, so I can't see killing him (hence the Tangler). Dying certainly isn't an option I plan on exercizing. I think I'll wait and see how the fight goes. If he's tangled, my PC will have a "captive audience" for a verbal drubbing. Maybe if I combine that with a note to the player and GM... well, maybe not. Shrug. I'll give it one last shot, anyway. Then I'll walk.

Any other options? I can see none...
 

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Hejdun said:
I can't see any alternative to killing him. Perhaps not now or here, but your party won't cooperate with that half-orc in your group.

I would Tanglefoot the orc, run off and get the paladin and tag team his hairy :) :) :) .

Well, we are currently in a Lord's palace. We were speaking with the Loremaster, getting instructions on etiquette for the feast we were invited to, when the fight started. I told the player (OoC) that I hope he liked the dungeon, 'cause that's where the two of us would probably be spending the feast!

So far, the Loremaster, GM, and other players aren't doing anything. I've made my "to-hit" roll with the first tangler, and am waiting to see if I hit.
 

I ran a campaign that featured a rather snobby Male Human Fighter 7 (named Scott, the snobbiest of snobby names, and he of course had a million titles after it), and a rather shady Male Elven Rogue 6 by the name of Faraval, who was, of course, on the run from the law.

The two shared a nice, friendly competition between each other. They'd never hesitate to throw a punch, of the flat of a blade at each other (and since this was 2E, I had to create a chart of punch damage based on STR just for these two). But it never got out of hand.

Until that fateful day. The party had been captured by a band of particularly malicious wood elves (for example, a party member had the symbol of Tempus emblazoned on his chest as pennace for being ressurected - the wood elves prompted seared it off with hot irons), and were going to be thrown into what they called The Pit. It was a survivor trial, where they had to stay in a 100 yard by 100 yard area full of countless nasties for a night, and if they survived, they could go free.

The party was tucked into a tree, hiding from who knows what, when Scott and Faraval went at it again - this time, over strategy. Scott punches Faraval, Faraval falls from the tree, Faraval is eaten. So went the party's only bargaining piece with the elves.

In short: It's fun, if handled correctly, but if it gets out of hand, intercede. You could even intercede with an NPC or some such.

(Also: Is this Horc - teehee - trying to KILL you, or just rough you up a bit?)
 

Maybe you can use this to your advantage...


If you can immobilize the cleric of Gruumsh without having to mangle him, and deliver a convincing speech, you might set yourself apart and impress the DM.


However, this will not fix the overall difficulty --> a cleric of Gruumsh can't remain true to his deity with an Elf as a companion, and a paladin would probably not willingly travel with a cleric of an evil god, even if that cleric is a neutral cleric of said evil god. By the definitions of detect evil even though he's neutral, he shows up as evil, because he's the cleric of an evil god, so the paladin SHOULD already know something is up. This whole story just seems fated to end face down in a gutter, messily spurting out life-blood into the drain.
 

dave_o said:
In short: It's fun, if handled correctly, but if it gets out of hand, intercede. You could even intercede with an NPC or some such.

(Also: Is this Horc - teehee - trying to KILL you, or just rough you up a bit?)

I'm not the GM, I'm a PC.

The HO is currently charging, unarmed (although I placed a table between us, so I can't see how he can charge me - Jump, Maybe). So far, it's non-lethal, although he's threatened me on more than one occasion. In any case, it will not be "fun", for me, as I don't enjoy fighting with my own party. Seems most others apparently do!
 

Mordane76 said:
However, this will not fix the overall difficulty --> a cleric of Gruumsh can't remain true to his deity with an Elf as a companion, and a paladin would probably not willingly travel with a cleric of an evil god, even if that cleric is a neutral cleric of said evil god. By the definitions of detect evil even though he's neutral, he shows up as evil, because he's the cleric of an evil god, so the paladin SHOULD already know something is up. This whole story just seems fated to end face down in a gutter, messily spurting out life-blood into the drain.

The HO admitted to being a Gruumsh-ite, IC. The Paladin gave him a hard look (I assume Detect Evil), and then left. Maybe he detected something else, I don't know. Anyway, he's aware of the HO, now. (OoC, we have known for some time that he is an evil priest, but our PCs didn't).

Agreed, the Paladin, the HO, and my Elf can't work together. The other three are an unknown quantity.
 

Steverooo said:


I'm not the GM, I'm a PC.

The HO is currently charging, unarmed (although I placed a table between us, so I can't see how he can charge me - Jump, Maybe). So far, it's non-lethal, although he's threatened me on more than one occasion. In any case, it will not be "fun", for me, as I don't enjoy fighting with my own party. Seems most others apparently do!


Stick it out for now, and when you level take a level of monk on the sly, or at least the improved unarmed strike feat, then next time he starts a brawl with you whomp him with your "secret training". :D


Seriously, I'd speak to the other player and the DM and explain that you don't enjoy this sort of thing, and see if you can come to some sort of agreement that your all happy with. Communicating can resolve a lot of problems. If that doesn't work, I'd suggest withdrawing from the game if your not enjoying yourself. That should really be the deciding factor in all this, whether your having fun or not.
 

Cripple the half-orc so the player won't be interested in playing him anymore. Hack his thumbs off and poke out an eye or two. Any player that is trying to stay in character by attacking another player 'just because he should' would get the boot if I were DM. Since this other player is having his character 'take it personally', do the same - your good aligned character should make the worship of grummesh near impossible for that vile half-orc without ending his life.
 

Damn RPG bullies. I hate playing with them and go WAAAAAYYY out of the way to cut them down when the opening exists. These guys are usually snotty little pr!cks with a chip on their shoulder that use the game to push people around. They KNOW that people don't like to rock the boat and that they will be appeased if they slap folks around in-game. Usually such bullies will plead they are playing "in-character" and must act this way. Bullhockey!

Seeing as you're not playing FtF this guy playing the HO is probably a rabid little WWF rugrat whose off his Ritalin. Immobilize the Grummshy, crush his holy symbol under your boot and say something about making the world a better place as you run him through.

Just my opinion...:D
 

Oni said:
Stick it out for now, and when you level take a level of monk on the sly, or at least the improved unarmed strike feat, then next time he starts a brawl with you whomp him with your "secret training". :D


Seriously, I'd speak to the other player and the DM and explain that you don't enjoy this sort of thing, and see if you can come to some sort of agreement that your all happy with. Communicating can resolve a lot of problems. If that doesn't work, I'd suggest withdrawing from the game if your not enjoying yourself. That should really be the deciding factor in all this, whether your having fun or not.

I already have Improved Unarmed Strike, tiny fist claws (usable while grappling, and cannot be disarmed), and (as a Ranger) the ability to strike three times/round... as well as a few other surprises. Beating up/killing the HO isn't the objective, though.

I have already told the group how I feel about parties which refuse to cooperate, as well as telling the GM that if things go the way I think they will, that I won't be in the game, for long... (see above). I guess we're waiting for Monday (after the Easter holiday) to resolve the fight.

I was just hoping for a better resolution than the three that I can see! :rolleyes:
 

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