Recent content by Chuk

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    Cowboy Bebop

    The BEST way to do Cowboy Bebop in an RPG would be with Hero system -- you don't have to fool around setting up weird classes or come up with any new rules. And Michael Surbrook has already done awesome writeups of most of the characters, plus a great background to the world. It's right here...
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    The HERO System

    This actually seems to not resemble Hero System at all. A beginning GM will almost certainly need to refer to the Speed Chart (and might still want to for a long time if there's a lot of Speed variation between the PCs), but other than that I can't think of a table you need to look at during...
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