Recent content by Cleon

  1. Cleon

    Converting Oriental Adventures creatures

    Was wondering about maybe increasing the Carnivorous version's swarm damage to 3d6 and making it CR 4. Also wondered about tweaking the Carnivorous version's abilities to Dex 12, which'd make it: Armor Class: 13 (+2 size, +1 Dex), touch 13, flat-footed 12 Attack (Swarm): Swarm (3d6) [?] Attack...
  2. Cleon

    Converting Oriental Adventures creatures

    Okay, just finished a first draft for the Beetle Swarm Working Draft and Carnivorous Beetle Swarm Working Draft.
  3. Cleon

    Converting True Dragons

    I see little point in going full rank for the Knowledge skills, so here's a counterproposal. Full Ranks: Bluff, Concentration, Diplomacy, Gather Information, Listen, Sense Motive, Spellcraft, Spot, Tumble, Use Magic Device Half Ranks: Appraise, Climb, Hide, Jump, Knowledge (arcane), Knowledge...
  4. Cleon

    Completed Creatures Index & Current Conversions

    Boy things have been progressing slowly, but we've finished enough conversions to do an Update of the Creature Catalog (Download Version):
  5. Cleon

    D&D General Creature Catalog

    Cleon updated Creature Catalog with a new update entry: Creature Catalog (Download Version) Update 2025-07-03 Read the rest of this update entry...
  6. Cleon

    Creature Catalog - Creature Catalog (Download Version) Update 2025-07-03

    Added Bleak One (Hazard), Caprine, Gladiator Lizard, Ihagnim, Modronoid, Seven Swords' Keeper of the Key, Skeleton Archer and Slaiyith (including Master Slaiyith & Psionic Slaiyith). Amended the Nasnas and Valgoss Host (Template).
  7. Cleon

    Converting Oriental Adventures creatures

    Just realized an inconsistency with The Keeper of the Key Working Draft. In the body text I mostly called it The Keeper of the Keys plural rather than the singular Key as the undead's named in OA2. Just edited it so all the Keys are Key.
  8. Cleon

    Converting monsters from Tales From The Infinite Staircase

    By that argument wouldn't every conversion of a Maelost creature we do have the Extraplanar subtype? Most of them never leave their home plane anyway, Also, although the demiplane of Maelost is floating around the Ethereal Plane in its own spatial bubble, Tales from The Infinite Staircase says...
  9. Cleon

    Special Conversion Thread: Lycanthropes and their ilk

    Remembered there was something I wanted to add to the Damage section. I think the hybrid form's tail slap should not use 1½ Strength bonus like a true dragon's tail slap but just ½ Strength bonus like a regular secondary attack. It's a simple matter of adding "The hybrid form's tail slap deals...
  10. Cleon

    Special Conversion Thread: Lycanthropes and their ilk

    Updating the Weredragon (True Drakanthrope) Working Draft. How's this: Crush (Ex): If a weredragon's dragon type possesses the crush attack, the weredragon can make crush attacks when in a dragon form or hybrid form that meets the special attack's size restrictions. This special attack...
  11. Cleon

    Converting monsters from Dragon magazine

    Just remembered there were some issues with the Nasnas conversion: Can you spot any problems? :confused:
  12. Cleon

    Converting monsters from Dragon magazine

    Updated the Greater Fachan Working Draft with all of the above, including lowering Strength to 19.
  13. Cleon

    Converting monsters from Dragon magazine

    After further thought, let's keep the Morningstar as that matches the Fachan's 2d6 weapon damage. A Greatclub is 2d8 damage at Large size, which is the weapon damage of an AD&D Hill Giant not the Fachan.
  14. Cleon

    Converting monsters from Dragon magazine

    Upon reflection, maybe we should lower the Strength a tad? The original had a +4 damage bonus, which suggests Strength on of 18/76 to /95 so in AD&D terms and 18 or 19 in 3E terms. We gave it Strength 25 to match the gauntlet of fachan power's +6 damage bonus rather than the +4 damage bonus of...
  15. Cleon

    Converting monsters from Dragon magazine

    Will include that in the next update. I'm assuming you prefer the simpler approach of cutting the standard +1 attack for Rock Throwing than keeping it and lowering the Monocular Vision ranged attack penalty –3 to give its thrown rocks an overall –2 to hit penalty. I've got Morningstar in the...
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