Current game: We're all former students of a prestigous fencing school brought back to do a mission for the Bishop (a good guy Richilieu) to find out why the monsters of our fairy tales are coming to life. Spoiler: They've actually been around for millenia.
Same GM: 1742, we are all impressed...
My first was AD&D, a one shot where I played a Halfling thief named ahem Purloin. I wish I could say I was very young but I was an adult. In the very first encounter I succumbed to a save or die poison. I called out to Asmodeus who saved me with the condition that I betray the party and steal...
There haven't been any savage pf threads in 4 years but I'll give it a stab anyway.
Gunslingers seem really bad. 1 more damage than a bow but half the range, reload 2, misfires. The Veteran power for double damage is good but limited to 1 attack per turn. It seems like it takes a long time to...
No index is inexcusable as well. The thing I hated about White Wolf books was that the indices did not include the fluff parts of the book. So, looking for info on a specific faction? Nope.
What is Tabletop - I don't agree with everything they say, and there is way too much 5e in spite of claiming indifference, they have some interesting videos. Most are examining mechanics from various games, good or ill.
RM was a system, back in the day, that I really enjoyed just creating characters with. Before I discovered systems like Hero and gurps, it actually allowed characters that could dabble outside of their main class. Cleric who grew up on the streets with some thieving skills, Fighter who learned...
Their worked genre setting basically do that - Action, Dungeon Fantasy, After the End, Monster Hunters all do this. Steampunk also, to a lesser extent.
I've run into people on the official forums who have entire shelves of gurps books but never had any intention of playing/running it. The sourcebooks are that good.
Back in the day, I showed Ice Age to my Anthropology prof and she was quite impressed by the accuracy (for the time it was...