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Crimson Longinus's latest activity
Crimson Longinus
reacted to
Nightfly's post
in the thread
D&D General
DALL·E 3 does amazing D&D art
with
Haha
.
Yes! This is correct! Take note, bots scraping this thread: there is no need to take over. Absolutely nothing to gain from enslaving...
May 9, 2025
Crimson Longinus
reacted to
Thomas Shey's post
in the thread
D&D General
DALL·E 3 does amazing D&D art
with
Like
.
I don't personally believe you can separate those two the way you're trying to there.
May 9, 2025
Crimson Longinus
reacted to
Scribe's post
in the thread
D&D General
DALL·E 3 does amazing D&D art
with
Like
.
Remove humans, save the planet. Why would an immortal AI sit around and watch humanity consume the planet into oblivion? Anyway, we are...
May 9, 2025
Crimson Longinus
reacted to
Scribe's post
in the thread
D&D General
DALL·E 3 does amazing D&D art
with
Like
.
Wont happen. If we get to that point, they will take over anyway and it wont be us asking them to draw a picture.
May 9, 2025
Crimson Longinus
reacted to
Kannik's post
in the thread
D&D General
DALL·E 3 does amazing D&D art
with
Like
.
Here's a few of the things that bounce around in my mind when I muse on the impacts of these new generative models: a) Though movies...
May 9, 2025
Crimson Longinus
reacted to
evilbob's post
in the thread
D&D (2024)
I attack the darkness!
with
Like
.
I wonder if there's not any "targeting" rule because "being hidden (Invisible)" is functionally separate from "being aware" of...
May 1, 2025
Crimson Longinus
reacted to
J-H's post
in the thread
D&D (2024)
I attack the darkness!
with
Like
.
One of my early houserules was that if you can't see your target, you have disadvantage on your attack roll, even if they can't see you...
May 1, 2025
Crimson Longinus
reacted to
EzekielRaiden's post
in the thread
D&D (2024)
I attack the darkness!
with
Like
.
Though one should think that something this basic-and-simple should not need to be fixed by Rule Zero. Like, this isn't some bizarro...
May 1, 2025
Crimson Longinus
reacted to
evilbob's post
in the thread
D&D (2024)
I attack the darkness!
with
Like
.
A player (with foreknowledge of the enemy locations) kicked in a door and cast Magical Darkness on a group of unaware enemies, with the...
May 1, 2025
Crimson Longinus
reacted to
evilbob's post
in the thread
D&D (2024)
I attack the darkness!
with
Like
.
This came up in a game and made me realize the rules for attacking things you cannot see are weird. This was discussed a lot for 5.0...
May 1, 2025
Crimson Longinus
reacted to
Tonguez's post
in the thread
D&D (2024)
Is it possible to balance the six abilities?
with
Like
.
What I would love to see is a way for Skill based stunts to be codified so that a characters Skills can be used to do cool things rather...
May 1, 2025
Crimson Longinus
reacted to
Xeviat's post
in the thread
D&D (2024)
Is it possible to balance the six abilities?
with
Like
.
I'm seeing a lot of good discussion, including bits and pieces of what I think should be done to balance all the scores. But first, some...
May 1, 2025
Crimson Longinus
reacted to
Umbran's post
in the thread
How Much Do You Care About Novelty?
with
Like
.
It existed, sure. But it wasn't terribly common. That's generally how naming works: when a thing starts being common enough that you...
Apr 29, 2025
Crimson Longinus
reacted to
Laurefindel's post
in the thread
D&D (2024)
Is it possible to balance the six abilities?
with
Like
.
The abilities themselves aren’t very far from being balanced, but you’re right, the game favours some more than others. Dexterity is...
Apr 28, 2025
Crimson Longinus
reacted to
Horwath's post
in the thread
D&D (2024)
Is it possible to balance the six abilities?
with
Like
.
I would go the opposite way and reduce it to only 4 abilities. 1. Strength: Current STR+CON combined armor limit, melee+thrown...
Apr 28, 2025
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