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Crimson Longinus's latest activity
Crimson Longinus
reacted to
Emerikol's post
in the thread
Daggerheart "Description on Demand" a GM DON'T
with
Like
.
I think for me, immersion is like when you are reading and the words disappear. You are still mechanically reading the words but your...
Oct 19, 2025
Crimson Longinus
reacted to
Emerikol's post
in the thread
Daggerheart "Description on Demand" a GM DON'T
with
Like
.
I'd argue it is vitally important for me. YMMV. This is why D&D is so much more fun a game for me than say a board game. I like both...
Oct 19, 2025
Crimson Longinus
reacted to
TheSword's post
in the thread
Daggerheart "Description on Demand" a GM DON'T
with
Like
.
Very interesting reading this thread and it’s made me aware of something I’ve only started doing since DMing for new people. I would...
Oct 19, 2025
Crimson Longinus
reacted to
Edgar Ironpelt's post
in the thread
Daggerheart "Description on Demand" a GM DON'T
with
Like
.
"Where did you get that sword?" is a question about a character's backstory (or history, if he got the sword during play). Character...
Oct 19, 2025
Crimson Longinus
reacted to
SteveC's post
in the thread
Daggerheart "Description on Demand" a GM DON'T
with
Like
.
I have seen this go different ways depending on the type of player. You have some players who love this sort of thing and get excited by...
Oct 19, 2025
Crimson Longinus
reacted to
Umbran's post
in the thread
Daggerheart "Description on Demand" a GM DON'T
with
Like
.
What, as if you only ever discuss things that are required? And, in general, even setting immersion aside, we each like different...
Oct 19, 2025
Crimson Longinus
reacted to
Umbran's post
in the thread
Daggerheart "Description on Demand" a GM DON'T
with
Like
.
Everyone has their own definition of "fun", but somehow that word hasn't been stricken from gaming language, or normal language...
Oct 19, 2025
Crimson Longinus
reacted to
payn's post
in the thread
Daggerheart "Description on Demand" a GM DON'T
with
Haha
.
I cant say ive encountered somebody who would cut their GM for dropping DoD on them... :ROFLMAO: Though, I know some folks dont like it...
Oct 19, 2025
Crimson Longinus
reacted to
TheHand's post
in the thread
Daggerheart "Description on Demand" a GM DON'T
with
Like
.
I think for me, turning off my GM brain lets me enjoy the player experience more and shuts off any impulses to “backseat drive”.
Oct 19, 2025
Crimson Longinus
reacted to
TheHand's post
in the thread
Daggerheart "Description on Demand" a GM DON'T
with
Like
.
I haven’t played Daggerheart yet (waiting for the next round of printing to get to my FLGS 😅) but I have used the player description...
Oct 19, 2025
Crimson Longinus
reacted to
TiQuinn's post
in the thread
Daggerheart "Description on Demand" a GM DON'T
with
Like
.
It’s just another style of play. 🤷♂️ Calling it a “GM Don’t” sounds extreme.
Oct 19, 2025
Crimson Longinus
reacted to
nyvinter's post
in the thread
Daggerheart "Description on Demand" a GM DON'T
with
Like
.
And if you're uncertain, ask your players about things that their characters would know. Don't do "what do you see in the chest?" but...
Oct 19, 2025
Crimson Longinus
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Yeah, some sort of fronts. GM can decide things, but it would be super helpful if there actually was some sort of scaffolding for the GM...
Oct 19, 2025
Crimson Longinus
reacted to
Zardnaar's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Yeah published adventures tend to suck. Leomunds Vault Tech Secure Nuclear Bunker can be a problem.
Oct 19, 2025
Crimson Longinus
reacted to
James Gasik's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Except there aren't any in that adventure...* And saying "well the DM has to modify the adventure" is all well and good, but why does...
Oct 19, 2025
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