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Crimson Longinus's latest activity
Crimson Longinus
reacted to
DragonLancer's post
in the thread
D&D General
Gods, huh, what are they good for?
with
Like
.
In my homebrew setting, gods are simply aspects. They aren't like the deities of the Forgotten Realms or GreyHawk, who scheme, plot...
Feb 2, 2026
Crimson Longinus
reacted to
djotaku's post
in the thread
D&D General
Gods, huh, what are they good for?
with
Like
.
one bit of advice and one answer to your question. Advice: Wolfgang Baur (of Kobold Press) says in one of his essays in their...
Feb 2, 2026
Crimson Longinus
reacted to
Horwath's post
in the thread
D&D General
Gods, huh, what are they good for?
with
Like
.
always preferred Klingon Gods:
Feb 2, 2026
Crimson Longinus
reacted to
Tigris's post
in the thread
How Complex Do You Prefer Your TTRPG Systems In General
with
Like
.
But the number of options which 4e has are still way higher which is something Reynard mentions. 5.24 has like 100 feats, 4E has...
Feb 2, 2026
Crimson Longinus
reacted to
Campbell's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
It's important, contextually, that "play to find out what happens" is in the MC Playbook. That being said I think Monsterhearts' "Keep...
Feb 2, 2026
Crimson Longinus
replied to the thread
D&D General
The "Ease of Long Rests" as a metric for describing campaigns / DM styles?
.
Probably, though using gritty rests and not altering the spell durations works just fine as well. Casters are not exactly underpowered...
Feb 1, 2026
Crimson Longinus
reacted to
zakael19's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
You play to find out the answer to things. No idea where you're coming from here. Pretty much every game that builds "play to find...
Feb 1, 2026
Crimson Longinus
reacted to
billd91's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
This all kind of underscores the fundamental uselessness of the whole "play to find out" statement as a practical matter. As if any RPG...
Feb 1, 2026
Crimson Longinus
reacted to
zakael19's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Not true at all. You can't play to find out something if the GM doesn't have some idea of what's at stake! If you say "An army is...
Feb 1, 2026
Crimson Longinus
reacted to
Stormonu's post
in the thread
D&D General
Gods, huh, what are they good for?
with
Like
.
I picked up a neat little book recently called Petty Gods. It really got me thinking because it is a collection of just-above-human...
Feb 1, 2026
Crimson Longinus
reacted to
The-Magic-Sword's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Focusing on the OP (to avoid catching up on 34 pages of discussion), I tend to run my games less as plots/stories and more as...
Jan 31, 2026
Crimson Longinus
reacted to
Sword of Spirit's post
in the thread
D&D 5E (2024)
Bonus Action Conversion
with
Like
.
A while ago I made a house rule that you may be able to take a bonus action in place of an action with DM approval. Yeah that's pretty...
Jan 31, 2026
Crimson Longinus
reacted to
Shiroiken's post
in the thread
D&D 5E (2024)
Bonus Action Conversion
with
Like
.
Personally I feel that so long as you can't duplicate a bonus action, there's no major issue. Being able to use the same BA twice might...
Jan 31, 2026
Crimson Longinus
reacted to
Charlaquin's post
in the thread
D&D 5E (2024)
Bonus Action Conversion
with
Haha
.
I mean, they’re only inelegant because the designers insisted in trying to pretend they’re an extra thing you only get sometimes instead...
Jan 31, 2026
Crimson Longinus
reacted to
Celebrim's post
in the thread
D&D General
Gods, huh, what are they good for?
with
Like
.
You've already touched on this somewhat, but to add to what @Charlaquin said about D&D being largely written lately by people with...
Jan 30, 2026
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