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dave2008's latest activity
dave2008
reacted to
Misanthrope Prime's post
in the thread
Dungeons & Dragons Reveals Two New Spells That Will Appear in Forgotten Realms Books
with
Like
.
The cylinder is roughly half the height of the sphere with a commensurate decrease in area.
Oct 17, 2025
dave2008
reacted to
Mort's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
You've completely lost me. I just don't understand. The players are presented with the choice of failure of their objective if they...
Oct 17, 2025
dave2008
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
The problem with that idea is WotC doesn't have a highest priority. A company is not a conscious living thing. There are many people...
Oct 17, 2025
dave2008
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Again, I think you are the only one saying that. There is a difference between pointing out reality and discussing the things thar are...
Oct 17, 2025
dave2008
replied to the thread
D&D 5E (2024)
Tiamat Unleashed
.
OK, That is an older transitional stat block. It should have had a speed. I need to pull out my flash drives to look at older versions...
Oct 17, 2025
dave2008
reacted to
TheKillerMockingbird's post
in the thread
D&D 5E (2024)
Tiamat Unleashed
with
Like
.
Oh, I did not notice your username, sorry! Yeah, I know they are going to be replaced, I was just wondering if you had a speed in mind...
Oct 17, 2025
dave2008
reacted to
Zaukrie's post
in the thread
D&D 5E (2024)
Tiamat Unleashed
with
Like
.
Just saw this thread. Wow. Lots of cool stuff. My only thought in a skim is to give is some lower level stuff, so we can start using the...
Oct 17, 2025
dave2008
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
As far as I can tell you are the only one suggesting that school of thought
Oct 17, 2025
dave2008
replied to the thread
D&D 5E (2024)
Tiamat Unleashed
.
I'm the OP and i explained the intent and what was in the Stat block of one version of the PDF; the version you are looking at must have...
Oct 17, 2025
dave2008
reacted to
EzekielRaiden's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
If what I said made you or others feel that way, then I apologize. That was a crappy thing for me to do. I still do think that it is...
Oct 17, 2025
dave2008
reacted to
payn's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Thats fair. Folks who enjoy 5E constantly being told its bad and that being popular is no substitute for "objectively" better design but...
Oct 17, 2025
dave2008
reacted to
Paul Farquhar's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Nope. Most of the players wanted the game to stay as it was. Which is what we got. It’s only forum theorycrafters who always want stuff...
Oct 17, 2025
dave2008
reacted to
pemerton's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I didn't say anything about design being good or bad. I talked about WotC's reasons for doing this or that. I don't see why WotC has any...
Oct 17, 2025
dave2008
reacted to
pemerton's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
To add to Parmandur's post: Looser design and looser maths makes it easier for the system to drift, and creates more room for GM...
Oct 17, 2025
dave2008
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
No, they said nothing about good design. There argument is that there is not a strong reason to change course if what you are doing is...
Oct 17, 2025
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