Why not just make a reaction cost 1? IMO, they should be looped in with the action economy. That is my issue with PF2. The have 3 actions + reactions which stand outside the action economy. IMO, either an action takes something (time, energy, resources, etc.) or it doesn't.
Thanks - I wasn't aware.
NPCs and Monsters can have whatever you want them too. Regardless though, that is just a guide for what abilities it might have.
Sure, those fall into group #3 that I mentioned. My only point was there was not a complete lack of consistency in D&D dragons during the TSR era (as some people suggest). Many images did follow the design of the MM dragons after the MM was published. Many did not too.
Also, the easley red...