This is pretty neat. I'd say that Enchantment has other aspects besides control. It can be used to calm people (Calm emotions), or to inspire them (a la Bless or Heroism). And Necromancy is about life, not just death (Revivify, Resurrection, etc.).
I like that Eberron explored the logical result of a world with magic, especially with magic that is as controllable and predictable as Vancian magic--it would eventually be subject to the scientific process.
VGR was most likely their starting point, the way 2014 PHB was the starting point for the 2024 PHB. But anyway, this is just semantics. If you prefer, I could say "Two Domains of Dread which were fully detailed in VGR, the previous Ravenloft product, may not appear in this new Ravenloft product...
So far, it seems that the 5.5 design ethos focuses more on crunch and short adventure content. For instance, the amount of Subclasses, Feats, and other things in the new Faerun and Eberron books were much higher than their predecessors. It seems this book will be the same way--more stat blocks...
There's 17 Domains in Van Richten's, which means that, with the Inclusion of Innsmouth, a couple major Domains are either getting cut, or being moved to the "Other Domains" section. Looking at info on the Beadle and Grimm's website, we can see the following ones confirmed:
Barovia
Borca
Darkon...
More info on the new official D&D website it seems...
https://www.dungeonsanddragons.com/ravenloft/?srsltid=AfmBOoogJUefqfUUw8Xfj_ZHAaCdY-hCCelZz_7hLIoeLfQPwIM9iWY1
You can now pre-order preorder Ravenloft: The Horrors Within over on D&D Beyond--the ultimate bundle costs $149.99, while the book alone comes in at $59.00. There are pages for the new DM screen, map pack, and Tarokka cards as well. The pre-order page lists the book's contents.
16 Domains of...
Ancient Greeks respected traveling storytellers. They were the repositories of knowledge and culture, and their ability to recite whole sagas and enrapture and transport an audience were considered magical