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Dax Doomslayer's latest activity
Dax Doomslayer
reacted to
Clint_L's post
in the thread
D&D General
AI Art for D&D: Experiments
with
Like
.
And my repainted Wizkids Atropal in an unholy temple:
Saturday at 9:51 PM
Dax Doomslayer
reacted to
Clint_L's post
in the thread
D&D General
AI Art for D&D: Experiments
with
Like
.
Here's another of my painted miniatures, the ogre porter from Repaer 5, with an AI background:
Saturday at 9:51 PM
Dax Doomslayer
reacted to
Jfdlsjfd's post
in the thread
D&D General
AI Art for D&D: Experiments
with
Like
.
Taking @LuisCarlos17f group image, I used FireRed Image Edit 1.1, running on local computer, and gave it the original image and...
Saturday at 9:51 PM
Dax Doomslayer
reacted to
chuckdee's post
in the thread
D&D General
Heartwarming
with
Like
.
Just read this, and wanted to share it far and wide. It was originally posted on another forum - not sure about the rules. If there is a...
Friday at 12:33 AM
Dax Doomslayer
reacted to
QuentinGeorge's post
in the thread
D&D 5E (2014)
Do You Start At Level 1?
with
Like
.
I honestly don't get it myself. Pretty much D&D through every edition has worked way better in 1-10 range than above it, so I have no...
Wednesday at 4:47 PM
Dax Doomslayer
reacted to
grodog's post
in the thread
New blog series: grodog's Approach to Designing Mega-Dungeons - Part 1: the Maps
with
Like
.
Part 2 is now live, at grodog's Approach to Designing Mega-Dungeons - Part 2: the Function of Size Part 3 will start to dig into my...
Tuesday at 6:29 PM
Dax Doomslayer
reacted to
Artamo's post
in the thread
Check Out This Early Ravenloft: The Horrors Within Artwork
with
Like
.
I really hope we don’t drag another thread into AI discussion, particularly due to someone with a single post to their name.
Tuesday at 6:27 PM
Dax Doomslayer
reacted to
Jared Rascher's post
in the thread
Ravenloft: The Horrors Within Announced, Release Date Scheduled for June 2026
with
Like
.
I would love to see 5e embrace the "Elder Evils" they already establshed in the past and use them for their cosmic horrors. Bolothamogg...
Mar 7, 2026
Dax Doomslayer
reacted to
Whizbang Dustyboots's post
in the thread
D&D 5E (2024)
Cthulhu Confirmed!
with
Like
.
Jaws literally lead to declines in beach community tourism for a year or two and experts believe it's partially to blame for the...
Mar 6, 2026
Dax Doomslayer
reacted to
dungeonlib's post
in the thread
D&D 5E (2024)
I built a free D&D 5e reference tool
with
Like
.
Hey all! I wanted to share a project I've been working on — dungeonlib.com, a fast and clean reference database for D&D 5e. It covers...
Mar 6, 2026
Dax Doomslayer
reacted to
BenjaminPey's post
in the thread
D&D 5E (2014)
Do You Start At Level 1?
with
Like
.
I don't find the first levels boring at all. I get why you wouldn't play them because of their lethality, but otherwise, they are very...
Mar 6, 2026
Dax Doomslayer
reacted to
greymist's post
in the thread
D&D 5E (2014)
Do You Start At Level 1?
with
Like
.
My games always start at Level 1. And I have increased the XP required to attain Levels 2 and 3; so the lowest levels last longer...
Mar 6, 2026
Dax Doomslayer
reacted to
Scott Christian's post
in the thread
D&D 5E (2014)
Do You Start At Level 1?
with
Like
.
Most of the time. I personally think it helps the players feel a greater sense of growth, especially since most of our campaigns do not...
Mar 6, 2026
Dax Doomslayer
reacted to
Whizbang Dustyboots's post
in the thread
D&D 5E (2024)
Cthulhu Confirmed!
with
Like
.
Do we? I thought people still find most 1970s horror greats, including Jaws, to be very effective. I showed it to my kids, who love...
Mar 6, 2026
Dax Doomslayer
reacted to
BenjaminPey's post
in the thread
D&D 5E (2014)
Do You Start At Level 1?
with
Like
.
I love low levels, especially 2nd level. The real build-up.
Mar 5, 2026
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