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DEFCON 1's latest activity
DEFCON 1
reacted to
GMMichael's post
in the thread
D&D General
How to Make Travel Meaningful and Interesting
with
Like
.
It doesn't even have to be choices. Just provide interest. This is what I gathered from Numenera: the goal of the game is to learn...
Sep 22, 2025
DEFCON 1
replied to the thread
D&D General
Eberron - why don't you run it? [-]
.
The longest Eberron adventure actually published by WotC in dead-tree form is Eyes of the Lich Queen. A 3.5 adventure that starts at...
Sep 22, 2025
DEFCON 1
reacted to
pukunui's post
in the thread
D&D General
Eberron - why don't you run it? [-]
with
Like
.
That's more an issue with 5e Eberron. 3.5e Eberron had a whole official book dedicated to Eberron's religions (Faiths of Eberron).
Sep 22, 2025
DEFCON 1
replied to the thread
D&D General
How to Make Travel Meaningful and Interesting
.
And that's precisely why I made my post without quoting anybody, as though suggesting that person was wrong.
Sep 21, 2025
DEFCON 1
replied to the thread
D&D General
Eberron - why don't you run it? [-]
.
And that's the problem. 9th level wizards and other characters exist, but they are few and far between and you might only meet one of...
Sep 21, 2025
DEFCON 1
replied to the thread
D&D General
How to Make Travel Meaningful and Interesting
.
Which I will not.
Sep 21, 2025
DEFCON 1
replied to the thread
D&D General
Eberron - why don't you run it? [-]
.
Yep. Exactly. That's really the advantage that was theoretically gained by the Dragonmarked Houses-- 99.999% of the populace might...
Sep 20, 2025
DEFCON 1
reacted to
Ahndrostalgan's post
in the thread
D&D General
Eberron - why don't you run it? [-]
with
Like
.
I agree with the above, including the E6 suggestion especially, but would also add that the ubiquitous and high magic (both) is...
Sep 20, 2025
DEFCON 1
replied to the thread
D&D General
How to Make Travel Meaningful and Interesting
.
For me it comes down to the reason for the group taking the journey in the first place. Are they going somewhere else because they have...
Sep 20, 2025
DEFCON 1
reacted to
TaranTheWanderer's post
in the thread
D&D General
Odd Speak with Dead Question
with
Like
.
If he’s thinking of using it “in the future” why not just allow his character to also be thinking about that usage and allow him to...
Sep 20, 2025
DEFCON 1
replied to the thread
D&D General
Odd Speak with Dead Question
.
Because for 99% of the time they are going to be useful and much easier to adjudicate than improvising everything. But that doesn't...
Sep 20, 2025
DEFCON 1
reacted to
Epic Meepo's post
in the thread
D&D General
How Much D&D Stuff Is There Anyway?
with
Haha
.
Fantastic article! Incidentally... If you need to stack a mix of books and boxed sets, the best approach is to stack books inside...
Sep 19, 2025
DEFCON 1
reacted to
Echohawk's post
in the thread
D&D General
How Much D&D Stuff Is There Anyway?
with
Like
.
Over more than fifty years there have been a lot of D&D things created: hundreds of RPG products, novels, comics, and video games...
Sep 19, 2025
DEFCON 1
replied to the thread
D&D General
Odd Speak with Dead Question
.
If it's as mundane of a usage as that, then there's even less of a need to stop him from trying it. You can get practically the same...
Sep 19, 2025
DEFCON 1
reacted to
Paul Farquhar's post
in the thread
D&D General
Odd Speak with Dead Question
with
Like
.
There is no specific door planned. The player is planning on using it on any door - presumably by using a woodcarvers kit to give the...
Sep 19, 2025
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