This is interesting. In my mind I view druids as covering things that are elemental or naturally occurring. Whereas, clerics can make use of those things, but there is more intent or emotion behind it. Like a druid is a "noun" druid while a cleric is simultaneously a "noun" and "adjective"...
I use a variant rule for AC calculations when unarmored. You get the equivalent AC of the worst armor available to you minus 1 AC. For no or light armor proficiency it's still the basic 10 + Dex. For medium armor folks it's 11 + Dex (max +2) and heavy gets 15. You can choose which one if more...
I went one 2nd and two 1st level spells. 3rd level spells are some of the best bang for your buck spells around. But I've still got two of them remaining, whereas I'm mostly or completely drained everywhere else. I'd only take the single 4th level spell if I knew what was coming and had the...
They could just take a page out of Skyrim's book and throw a multiplier on the xp gained every time a skill is used. Xp gained = mana cost * school multiplier. Or change the xp needed to level up for each skill. Whichever is easier.
Masteries from Everquest OA Frontiers. You choose a percentage of your xp to go towards class advancement and masteries. It's an MMORPG so classes and leveling are exactly what you expect. Masteries were more like feats that gave you bonuses to attributes, resistances, mana/stamina, etc. There...
I put party dynamics at the forefront. Being the DM a lot, I like to let others choose their characters first and then make my character with that information. Let my fellow players drive it a bit since I get to do that so much when I'm on the other side of the screen.
After that, I try to make...
My wife and I like to watch The Ultimatum together. We pause a lot and talk about what we would do in these situations, if we agree/disagree with a person's actions, and generally use it to explore our own relationship values.
I watch Love Island (UK) by myself and it is the best trash around.
Homebrew: you've got a bunch of dice as your pool. When you cast a spell any randomness component of the spell is dictated by the die roll. Some just use the roll while others have effects based on the range (1-3 does X, 4-6 does Y, etc). It was inspired by wanting to use 5e Battle Master dice...
I felt inspired by @CleverNickName and their latest meme in the meme thread. For those that didn't see the meme the joke is that "Mike's Hard Lemonade" is a spell as it follows the naming convention of <person's name> <adjective> <noun> found in many famous D&D spells. Tenser's Floating Disk...
Same for me, but I'm doing 4 books per season. Each book gets its own 3-5 episode arc. Put in a side story episode once or twice a season. Give me 6 seasons and I'll do all 23 planned books. Certain younger characters can age up more or less in line with how they do in the books. Immortal...
The "Basic & Advanced Rules" is a great suggestion. A place to stick rules like spell/martial combos, rituals and spells that are meant for NPCs, wealth tables, playing with no or more complex skills, and any other modular stuff. I'd probably even include the other genres variations with class...