Recent content by Disparue

  1. D

    Core Classes: What and how many

    Warrior, expert, spellcaster. Three classes, apply CleverNickName's skill trees. Why separate the cleric and the wizard?
  2. D

    D&D 5E Multi-class support in 5E

    Instead of multi-classing in the 3E sense, I think we may see multi-classing either supported by feats, or a system similar to hybrids in 4E, or perhaps both. Multi-classing in the 3E vein is actually limited to that edition (as far as I know), and 2E shared more in common with hybrid classes...
  3. D

    Teach me to fish, dammit!

    We ended up going this way after checking out the generic character classes from Unearthed Arcana. We went about condensing classes down to a few feats and allowing class-building this way. We got rid of multi-classing though since the class abilities could be purchased via feats. It probably...
  4. D

    Ryan dancey hints that DnD will become a board game....

    I came into RPGs from HeroQuest. My friends and I kept making more and more rules and magic items for that game. One of my friends made a huge grid-map on sheets of bristol board. Now imagine our amazement when we found the AD&D dungeon masters guide at the local library. I can see a very...
  5. D

    In Defense Of: +X items

    1. They can't remove +X weapons and make this quote nonsense to new players. 2. (somewhat unrelated) I loved the random treasure tables from AD&D where you would get sometimes get truly insane treasures on an odd roll.
  6. D

    D&D 5E Skills in 5E. Do we want them?

    Iron Heroes had a pretty decent system. Instead of penalizing for non-class skills it just made it easier for you to take class skills. -No class skills -You get a few skill groups -If you spend a point on any skill in a skill group they all go up one point -You can still put points into any...
Top