A5e splits exhaustion into two tracks: Fatigue (physical) and Strife (mental). If you have more than one level of either, you can't heal it without resting at a Haven. Basically a comfortable safe place like an inn where there's reasonable expectation that you won't be attacked.
So if a...
I feel like OP needs to edit his post to include Elmore's updated post- it seems like he was asked the question out of context and/or reconsidered what he had to say about it. Having folk see the updated post might clarify things.
Maybe it's explained? Like, Vecna isn't the one doing this, it's his worshippers- since gods, depending on the setting, gods can't go monkeying around directly with the worlds? I don't have the adventure, so I'm not going to be able to look through it myself to see if that's explained.
Or I...
Yeah, the best way to make sure no one gives a crap is to not have them at all relevant to characters, make them way too subtle or just "background material," and make it seem like it's a big deal that they're in a bunch of adventures.. and that they do nothing in them. Few people are going to...
Ah, the long-long-long game. They start talking about these "monoliths" that they've knowingly scattered throughout the products, and then tease that the monoliths will finally be addressed- and then fake us out, by not addressing them! Perhaps in another 5-10 years, the secret will be revealed...
Personally I changed the Stunned condition because after running Night Below, and in general enjoying Mind Flayers as a foe, I was so tired of players not being able to play for entire combats because their characters were stunned, and unlike Paralyzed etc. there's no way to do anything about...
Thanks for the reply! It's funny how Healing Word caused a lot of issues.. I wonder if just removing it, making it Touch range, or grant Temp HP would resolve all the house-rules etc. that have been built up around the bonus action heal yo-yoing.
Do you find a lot of players max out multiple...
EN's Level Up Advanced 5e has a composite bow, as pictured below and you can check it out here: Item List
Your version is pretty potent- it has a greater range and better damage... I don't think the Strength requirement is strictly necessary since it's going to be benefiting from strength, but...
I've been seriously considering enacting my own "e9" rules, but I'm always looking at other folks doing something similar- did any of you ever enact the changes here?
@clearstream @Tom B1 @Jaeger @Charlaquin