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djotaku's latest activity
djotaku
reacted to
Paul Farquhar's post
in the thread
Beadle & Grimm's Platinum Edition of The Wild Beyond the Witchlight
with
Like
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Star Wars and D&D are good examples of products that where created for the sole purpose of making money for their creators. Not to be...
Feb 13, 2026
djotaku
replied to the thread
Beadle & Grimm's Platinum Edition of The Wild Beyond the Witchlight
.
I'm certainly not offering to buy, but I think it would depend on the condition of everything. On the one hand you have rarity on you...
Feb 12, 2026
djotaku
reacted to
brimmels's post
in the thread
Beadle & Grimm's Platinum Edition of The Wild Beyond the Witchlight
with
Like
.
A great deal of thought clearly goes into Beadle & Grimm's products, from props to packaging. For their Platinum Edition of The Wild...
Feb 12, 2026
djotaku
reacted to
BrokenTwin's post
in the thread
Difficulty Numbers: Scaling, or Static?
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Like
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Static, because I have played a few systems now where, RAW, characters actively got worse at basic things as they leveled up. Unless...
Feb 12, 2026
djotaku
reacted to
GrimCo's post
in the thread
Difficulty Numbers: Scaling, or Static?
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Like
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Static, because it shows in tangible way how PCs have improved and gotten better at it. So that lock you couldn't open at level 1 is now...
Feb 12, 2026
djotaku
reacted to
Fenris-77's post
in the thread
Difficulty Numbers: Scaling, or Static?
with
Like
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Generally speaking my answer is static, but I think that the locks and thieves example has some additional nuance. A high level party...
Feb 12, 2026
djotaku
replied to the thread
D&D General
Tools for PCs?
.
For the OP (and others): I love Foundry and I like pushing it whenever possible. For this use case it's not ideal if they aren't...
Feb 12, 2026
djotaku
reacted to
Maxperson's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
It's still not a railroad if it's the only way to progress. It's a DM mistake. The players aren't being forced anywhere. They've...
Feb 11, 2026
djotaku
reacted to
Fenris-77's post
in the thread
What is "railroading" to you (as a player)?
with
Like
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We're getting to the point here where if a door only swings one way it's going to be called railroading. IDK. Puzzles have solutions...
Feb 11, 2026
djotaku
reacted to
Celebrim's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
Yeah, that's the Schrodinger's Map technique, and it's occasionally useful. A good example of where I would use it is the crossroads in...
Feb 11, 2026
djotaku
reacted to
zarionofarabel's post
in the thread
Difficulty Numbers: Scaling, or Static?
with
Haha
.
Scaling DC is dumb. As others have pointed out, it completely defeats the point in gaining levels. Also, levels are dumb, but that's a...
Feb 11, 2026
djotaku
reacted to
stonehead's post
in the thread
Difficulty Numbers: Scaling, or Static?
with
Like
.
That's true, what I described isn't hard scaling DCs, because the in-universe challenge also scales. The original post of this thread...
Feb 11, 2026
djotaku
replied to the thread
What is "railroading" to you (as a player)?
.
Doesn't sound like RR to me. I view it as a spectrum and, of course, as a table agreement. If we sit down and agree to play D&D or Paizo...
Feb 11, 2026
djotaku
reacted to
Umbran's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
It depends a little on the table agreement, but probably not. It sounds more like situation setup than railroading. I might consider...
Feb 11, 2026
djotaku
reacted to
Reynard's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
Some clarifications: I did force them into the faewild as a side trek, but as with most "adventuyres" I write, it is a situation and...
Feb 11, 2026
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