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NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
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doctorbadwolf's latest activity
doctorbadwolf
posted the thread
D&D General
Which Ranger Companion Solution Do You Prefer/Use
in
*Dungeons & Dragons
.
Simple query I’m just curious what solution folks prefer.
Jun 13, 2025
doctorbadwolf
replied to the thread
D&D 5E (2014)
Battlemaster and Superiority Dice are causing martials to suffer.
.
It’s simply boring to always only have at-will capabilities with no way to “go all out” and burn some resources or take extra risk in...
Jun 13, 2025
doctorbadwolf
replied to the thread
D&D 5E (2014)
Battlemaster and Superiority Dice are causing martials to suffer.
.
I can see how that would work well. I wonder if a risk die in place of a resource would work, as well. 4 or more probably makes more...
Jun 13, 2025
doctorbadwolf
reacted to
Stormonu's post
in the thread
D&D 5E (2014)
Battlemaster and Superiority Dice are causing martials to suffer.
with
Like
.
That's pretty close to the route I went, though I made it 4 or more, and the extra bit (push, trip, etc.) uses up a bonus action...
Jun 13, 2025
doctorbadwolf
reacted to
Minigiant's post
in the thread
D&D 5E (2014)
Battlemaster and Superiority Dice are causing martials to suffer.
with
Like
.
The first is how if do it if I redid Weapon Properties and Masteries. Anyone can use their attack to trip. Anyone wielding a Reach...
Jun 13, 2025
doctorbadwolf
posted the thread
Heat Dice for Characters.
in
*TTRPGs General
.
.
Jun 12, 2025
doctorbadwolf
replied to the thread
D&D 5E (2014)
Battlemaster and Superiority Dice are causing martials to suffer.
.
I wonder, what about tying the shoots to do these things in addition to damage to the Weapon Mastery feature? So you can do them with a...
Jun 12, 2025
doctorbadwolf
replied to the thread
D&D 5E (2024)
Who has sign language?
.
That sounds workable, but I’d probably just say the Spellcasting must still make noise, and that part of learning a spell is essentially...
Jun 12, 2025
doctorbadwolf
reacted to
Whizbang Dustyboots's post
in the thread
D&D 5E (2024)
Who has sign language?
with
Like
.
Bizarrely, there doesn't seem to be a way to easily find languages in the 2024 PHB via D&D Beyond, either by looking at the table of...
Jun 12, 2025
doctorbadwolf
reacted to
The-Magic-Sword's post
in the thread
Do You Care About Cosmology?
with
Like
.
I really love it, it is a big part of what makes me interested in a fantasy setting in the long term, whether for reading books or to...
Jun 12, 2025
doctorbadwolf
replied to the thread
D&D 5E (2014)
Battlemaster and Superiority Dice are causing martials to suffer.
.
While I agree, I would point out that the game also benefits from having an expert in such things that is better at it than other...
Jun 12, 2025
doctorbadwolf
reacted to
SakanaSensei's post
in the thread
D&D 5E (2014)
Battlemaster and Superiority Dice are causing martials to suffer.
with
Like
.
As someone about to wrap up an A5E campaign, maneuvers were what we thought we wanted but weren't actually what we wanted. It's the...
Jun 12, 2025
doctorbadwolf
reacted to
Sacrosanct's post
in the thread
D&D 5E (2014)
The 2024 Ranger is Actually Pretty Good (with numbers)
with
Like
.
I haven’t run the numbers or anything, but I’m playing a 2024 ranger with the swarm keeper subclass, and so far to level 4, I’ve been...
Jun 12, 2025
doctorbadwolf
reacted to
Lord Twig's post
in the thread
D&D 5E (2014)
The 2024 Ranger is Actually Pretty Good (with numbers)
with
Like
.
Like Zardnaar pointed out, I am relying on Nick to get a third attack. The more attacks, the more you get out of Hunter's Mark. Here is...
Jun 12, 2025
doctorbadwolf
reacted to
Lord Twig's post
in the thread
D&D 5E (2014)
The 2024 Ranger is Actually Pretty Good (with numbers)
with
Like
.
I have been wanting to put this out there for a while. I keep hearing that the Ranger isn’t very good. Usually the complaint revolves...
Jun 12, 2025
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