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doctorbadwolf's latest activity
doctorbadwolf
replied to the thread
AN AI band has 900,000 monthly listeners
.
Unless they train the ai on their own music, no, it isn’t pushing the boundaries of anything except artistic integrity and basic decency.
Jul 6, 2025
doctorbadwolf
reacted to
Umbran's post
in the thread
Judge decides case based on AI-hallucinated case law
with
Like
.
So, it is extremely important to know that LLMs/generative AI is not the only stuff under the banner "AI". That matters when we talk...
Jul 6, 2025
doctorbadwolf
replied to the thread
Judge decides case based on AI-hallucinated case law
.
The very clear path forward is to ban generative ai and let people grow in experience by actually doing things.
Jul 6, 2025
doctorbadwolf
reacted to
Morrus's post
in the thread
Judge decides case based on AI-hallucinated case law
with
Like
.
That sounds a lot like negligence to me.
Jul 6, 2025
doctorbadwolf
reacted to
Dannyalcatraz's post
in the thread
Judge decides case based on AI-hallucinated case law
with
Like
.
Licenses need to be yanked for this stuff.
Jul 6, 2025
doctorbadwolf
replied to the thread
(Crossroads) New Character Sheet
.
Thanks! The system’s complexity is….unusual I guess. The game isn’t all that complex in play, but has very in depth character...
Jul 6, 2025
doctorbadwolf
reacted to
Scribe's post
in the thread
(Crossroads) New Character Sheet
with
Like
.
My immediate thought was 'must be complex' which is not a criticism, but a prediction of the system. It looks clean, and readable.
Jul 6, 2025
doctorbadwolf
reacted to
Parmandur's post
in the thread
D&D 5E (2014)
Eberron: Forge of the Artificer
with
Like
.
It's going to really uncover what the current design team feels comfortable doing without UA feedback.
Jul 6, 2025
doctorbadwolf
replied to the thread
(Crossroads) New Character Sheet
.
I know it’s janky due to the copy and paste from excel to word nod quite working perfectly, but I was at least hoping for some...
Jul 6, 2025
doctorbadwolf
reacted to
Staffan's post
in the thread
Advancement, A Weird Idea?
with
Like
.
This bit reminds me a little of Earthdawn. In Earthdawn you spend Legend Points (basically XP) to improve your Talents and to a limited...
Jul 6, 2025
doctorbadwolf
replied to the thread
Advancement, A Weird Idea?
.
Interesting. One of the things I’ve worked out recently is that Techniques are gained either in game as rewards, or by advancing your...
Jul 6, 2025
doctorbadwolf
reacted to
Algorithmancer's post
in the thread
D&D General
My experience with paid D&D tools after 3+ years as a DM/Player
with
Like
.
I've been DMing for a while now, currently running 3 campaigns and playing in another. Figured I'd share my thoughts on the paid tools...
Jul 5, 2025
doctorbadwolf
replied to the thread
Advancement, A Weird Idea?
.
So at the end of a session, you ask questions and award xp based on that?
Jul 5, 2025
doctorbadwolf
replied to the thread
Advancement, A Weird Idea?
.
No that’s fair, but I will point out that I have updated the concept (but not the OP, I’ll try to do that today), and rather than...
Jul 5, 2025
doctorbadwolf
reacted to
RenleyRenfield's post
in the thread
Advancement, A Weird Idea?
with
Like
.
So we don't really care about XP tracking, but we don't find any value in arbitrary advance either. So the purpose of what we have...
Jul 5, 2025
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