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doctorbadwolf's latest activity
doctorbadwolf
reacted to
Horwath's post
in the thread
D&D General
Full Caster Artificer +
with
Like
.
maybe use a faster half caster house rule? left table is default, right table is with faster progress. SP value is about the same...
Dec 4, 2025
doctorbadwolf
reacted to
EzekielRaiden's post
in the thread
D&D General
Wildly Diverse "Circus Troupe" Adventuring Parties
with
Like
.
Okay. Why should a laundry list of restrictions be inspiring to me as a player? Why do GMs act like this should be some ultra-exciting...
Dec 4, 2025
doctorbadwolf
reacted to
Mecheon's post
in the thread
D&D General
Wildly Diverse "Circus Troupe" Adventuring Parties
with
Like
.
I mean, basically no setting has full on support, let's be honest here. FR and Ravenloft are the most supported, but even then Ravenloft...
Dec 4, 2025
doctorbadwolf
replied to the thread
D&D General
Full Caster Artificer +
.
My initial list. Ill be adding some of y'all's suggestions
Dec 2, 2025
doctorbadwolf
added the media item
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General
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Dec 2, 2025
doctorbadwolf
added the media item
50652.jpg
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General
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Dec 2, 2025
doctorbadwolf
replied to the thread
D&D General
Full Caster Artificer +
.
Basically yeah, that and getting key spells sooner rather than later, like fabricate.
Dec 2, 2025
doctorbadwolf
reacted to
CleverNickName's post
in the thread
D&D General
Full Caster Artificer +
with
Like
.
Most of the time, the goal of "making a full caster" is to create a list of 9th level spells--maybe a curated list of existing spells...
Dec 2, 2025
doctorbadwolf
replied to the thread
D&D General
Improving Ritual Caster and Pact of The Tome?
.
So i think that the tome works but needs subsequent invocations that turn specific normal spells into rituals.
Dec 2, 2025
doctorbadwolf
replied to the thread
D&D General
Improving Ritual Caster and Pact of The Tome?
.
Wasnt arguing but okay
Dec 2, 2025
doctorbadwolf
replied to the thread
D&D General
Improving Ritual Caster and Pact of The Tome?
.
The appeal of the tome pact is to make the warlock into more of a ritual occultist, not to make it more of a wizard. the cantrips are...
Dec 2, 2025
doctorbadwolf
reacted to
CreamCloud0's post
in the thread
D&D General
Artificer Spells +
with
Like
.
6th: arcane gate, chain lightning, create homunculus, globe of invulnerability, magic jar, programmed illusion, soul cage. 7th: create...
Dec 2, 2025
doctorbadwolf
reacted to
kigmatzomat's post
in the thread
D&D General
Full Caster Artificer +
with
Like
.
Having played an artificer in a game that used the spell points system from the DMG, I have to say that helps a lot with flexibility...
Dec 2, 2025
doctorbadwolf
reacted to
mellored's post
in the thread
D&D General
Full Caster Artificer +
with
Like
.
Not to put words in his mouth, but best as i can tell, he wants access to some high levels spells. Maybe Disintegrate for the ultimate...
Dec 2, 2025
doctorbadwolf
replied to the thread
D&D 5E (2024)
Homunculus Servant, Conjure Constructs, Deryan's Helpful Homunculi have class restrictions that make no sense
.
Neither do i. just this specific trope.
Dec 2, 2025
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