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doctorbadwolf's latest activity
doctorbadwolf
reacted to
Bae'zel's post
in the thread
D&D General
Magical Non-Spellcasting Ranger and Paladin
with
Like
.
I quite liked the take on a non-spellcasting Ranger in Adventures in Middle Earth. Might be worth a look if you want further ideas.
Dec 9, 2025
doctorbadwolf
replied to the thread
What makes setting lore "actually matter" to the players?
.
I can find interest in this question, if i ignore the entire rest of the post and thread, so i will endeavor to do so. The main thing...
Dec 9, 2025
doctorbadwolf
replied to the thread
D&D General
Mapping A Bastion
.
The bastions are designed to be used not imagined wistfully while they are being built. Especially the level 5 facilities which should...
Dec 9, 2025
doctorbadwolf
replied to the thread
D&D General
Mapping A Bastion
.
No, it will be mapped according to the dmg specs. The map posted is smaller than what will be built. The team is level 11 with 4 PCs,so...
Dec 9, 2025
doctorbadwolf
replied to the thread
D&D General
Mapping A Bastion
.
uploaded I mean they only change every few levels, so it shouldn't be too hard. Not sure what you mean by constantly under...
Dec 9, 2025
doctorbadwolf
added the media item
map_99x115.png
to
General
.
Dec 9, 2025
doctorbadwolf
replied to the thread
What makes setting lore "actually matter" to the players?
.
That is nonsensical. Why would that give person B's largely irrelevant preference more weight? And why is person B implicitly the DM in...
Dec 9, 2025
doctorbadwolf
replied to the thread
D&D General
Mapping A Bastion
.
.
Dec 9, 2025
doctorbadwolf
posted the thread
D&D General
Mapping A Bastion
in
*Dungeons & Dragons
.
So i used dungeon scrawl to map out the place that will belatedly become our bastion in my friend's campaign. I dont really map things...
Dec 9, 2025
doctorbadwolf
replied to the thread
D&D General
Magical Non-Spellcasting Ranger and Paladin
.
Okay maybe it is fair to say the goals are similar, but it is still quite different between a primary base class feature and a subclass...
Dec 9, 2025
doctorbadwolf
reacted to
Charlaquin's post
in the thread
D&D General
Magical Non-Spellcasting Ranger and Paladin
with
Like
.
Reminds me of Matt Mercer’s Blood Hunter. Though, to be fair, the Blood Hunter could be reductively described as an edgy ranger, so I...
Dec 9, 2025
doctorbadwolf
replied to the thread
What makes setting lore "actually matter" to the players?
.
Okay but like...how on earth does player character vibe desire not trump someone elses desire for fantasy hegemony? I genuinely dont...
Dec 9, 2025
doctorbadwolf
reacted to
GobHag's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
If the lore and rules say that Tabaxi act like humans, would that also be an issue?
Dec 9, 2025
doctorbadwolf
replied to the thread
What makes setting lore "actually matter" to the players?
.
Literally every option is most commonly chosen because the player just likes it, and everything else is nothing more than post hoc...
Dec 9, 2025
doctorbadwolf
replied to the thread
D&D General
Magical Non-Spellcasting Ranger and Paladin
.
No. LOL Its more a framework for now, to show the basic ideas. Even calling the points Focus is optional. The point is to replace...
Dec 9, 2025
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