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doctorbadwolf's latest activity
doctorbadwolf
reacted to
Umbran's post
in the thread
Let's Talk About Metacurrency
with
Like
.
Mod Note: Hey. You're free to not like things. But maybe save off outright disparaging them, or groups that like things you don't...
Tuesday at 4:03 AM
doctorbadwolf
reacted to
Reynard's post
in the thread
Let's Talk About Metacurrency
with
Like
.
One of the reasons I like GM facing metacurrencies is because it helps alleviate the question of whether the GM was acting fairly. Don't...
Tuesday at 4:01 AM
doctorbadwolf
reacted to
Laurefindel's post
in the thread
Let's Talk About Metacurrency
with
Like
.
I'm warming up to DM's metacurrency because oftentimes, "DM doing whatever they want" is often 1) unnecessarily antagonistic and 2) an...
Tuesday at 4:00 AM
doctorbadwolf
reacted to
DEFCON 1's post
in the thread
What mechanics or subsystems do you use regardless of the game you are running/playing?
with
Like
.
Nope, never concern myself with playing a game "as written". Because RAW is overrated. To me, RPGs are story-generators, not board...
Monday at 11:40 PM
doctorbadwolf
reacted to
John Dallman's post
in the thread
What mechanics or subsystems do you use regardless of the game you are running/playing?
with
Like
.
Yes, I know. But that's a bit complicated to explain in-line in a thread.
Monday at 11:40 PM
doctorbadwolf
replied to the thread
What mechanics or subsystems do you use regardless of the game you are running/playing?
.
Can't believe i forgot. Non-binary check results. Like in 5e i will either use multiple checks to determine outcome, or you get mixed...
Monday at 11:34 PM
doctorbadwolf
reacted to
dragoner's post
in the thread
What mechanics or subsystems do you use regardless of the game you are running/playing?
with
Like
.
I was going to say something like this, luck points for a re-roll or add a +1 something. Also I will generally use crits.
Monday at 11:32 PM
doctorbadwolf
replied to the thread
Yes, 'The Algorithm' REALLY IS Like That
.
It is. That is precisely the issue, information spreads more effectively socially, which by definition includes disinformation.
Monday at 10:40 PM
doctorbadwolf
reacted to
Umbran's post
in the thread
Yes, 'The Algorithm' REALLY IS Like That
with
Like
.
So, it looks past time for social media to come with warning labels about its content. Maybe a nice dialog, every time the page loads...
Monday at 10:35 PM
doctorbadwolf
reacted to
CleverNickName's post
in the thread
Yes, 'The Algorithm' REALLY IS Like That
with
Like
.
Ah well. It's not like they are using social media platforms for anything of lasting consequence. They aren't using this stuff to...
Monday at 10:35 PM
doctorbadwolf
reacted to
Ryujin's post
in the thread
Yes, 'The Algorithm' REALLY IS Like That
with
Like
.
Tiktok is giving out strikes for posting provable facts.
Monday at 10:21 PM
doctorbadwolf
reacted to
CleverNickName's post
in the thread
Yes, 'The Algorithm' REALLY IS Like That
with
Like
.
A whistleblower talks about how profits, politicians, and "engagement" are prioritized over safety in social media...
Monday at 10:20 PM
doctorbadwolf
reacted to
Horwath's post
in the thread
D&D General
Unique Class Mechanics you would love to see in a D&D "goes wild" Edition [+]
with
Like
.
this. either all are on Short rest or all are on Long rest counter. when you have a spread of 0 to 5 short rests per Long rest...
Monday at 2:31 PM
doctorbadwolf
reacted to
ffanxii4ever's post
in the thread
What's happening with exodus?
with
Like
.
Yeah, what? I've been keeping an eye out for Exodus-related things, but last I heard, everything is on track for the video game for...
Monday at 1:41 PM
doctorbadwolf
reacted to
Artamo's post
in the thread
AI/LLMs
Hasbro CEO Reiterates That AI Isn't Used to Make D&D Because of the Game's Audience and Creators
with
Like
.
Yet, interestingly enough, that generation appears to be pulling back on their usage of social media. But when something like 3/4 of...
Monday at 5:30 AM
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