Recent content by doctorbadwolf

  1. doctorbadwolf

    Daggerheart Releases Another Round of Playtesting, Including Two New Classes

    I did, yeah. I really hope that they get a decent amount of similar advice, because the class could be amazing.
  2. doctorbadwolf

    Advancement, A Weird Idea?

    I’m partly curious how folks feel about the idea of using levels as descriptive tools for balance and challenge design in a system with incremental advancement.
  3. doctorbadwolf

    Daggerheart Releases Another Round of Playtesting, Including Two New Classes

    In no order Be capable of spike damage Feel like you’re setting up the damage spike by hunting the target, without making you have a totally different gameplay from other PCs (stuff like stacking damage bonuses for stealth, taking a moment to study a target, attacking a vulnerable target, etc)...
  4. doctorbadwolf

    Advancement, A Weird Idea?

    Okay my game Crossroads (I’ve formally discussed it as Quest For Chevar) has always had incremental advancement and used levels to describe rather than prescribe power, and to balance challenges. But I’m tired of tracking xp or character points. Previously you’d get 5 xp per session, 1-5 per...
  5. doctorbadwolf

    Daggerheart Releases Another Round of Playtesting, Including Two New Classes

    The witch fits what I want from a warlock better anyway lol Too bad the Assassin is just a worse Rogue at this point.
  6. doctorbadwolf

    D&D 5E (2014) Convince me that the Ranger is a necessary Class.

    I like Sorcerers waiting for their subclass. I never liked how each sorcerer immediately knows the source of their power. I’d much rather find out over time, and it’s better for new players to be able to choose after a few sessions playing the character.
  7. doctorbadwolf

    Daggerheart General Thread [+]

    If I were running a campaigned focused on them, I’d add Themes (using factions and some other special Eberron stuff like being self-forged or having a world-changing invention that only you have, etc). If not but players wanted them available I’d probably make “Houseborne” a community and you...
  8. doctorbadwolf

    Daggerheart General Thread [+]

    So could literally any pet of the mechanics in a campaign frame be. That doesn’t mean it would be remotely satisfying. Great. Sounds terrible. “Let’s Play Eberron but no options uniquely Eberron just play elves and such.” Nope. Straw Man. No one claimed ya did. Which doesn’t actually address...
  9. doctorbadwolf

    Daggerheart General Thread [+]

    So….a whole conversion. And even then, it doesn’t do the job. Artificer absolutely needs a new class. Changeling and Kalashtar are whole new heritages in spite of how you downplay getting “halfway there”, Katari doesn’t really do much for being a shifter. Does the mentioned frame even have...
  10. doctorbadwolf

    Daggerheart General Thread [+]

    So…the assassin sucks right? Like Ambush is literally just Sneak Attack but worse. And the class lacks any stealth benefit at all! Nothing! Even the domains irritate me. Midnight and Bone would make 8000000x more sense than Midnight and Blade. Ambush doesn’t need to cost stress, require a...
  11. doctorbadwolf

    Daggerheart General Thread [+]

    I mean kinda, specifically from a traditional standpoint. But from the perspective of come from a lot of non-D&D style games, the Fear mechanic is the structure by which the GM acts upon a scene once the scene has been set. Without any Fear you can’t really just make stuff up, you can only set...
  12. doctorbadwolf

    D&D 5E (2024) YART: Adding Ranger Spell Options to Class Features.

    I guess. I think tbh people will be fine with a pet that doesn't die immediately but isn’t a combat resource really, for the first two levels. Yeah even I am happy to have that for a couple levels and then use BM or a higher level spell to have a beefier combat pet.
  13. doctorbadwolf

    D&D 5E (2024) YART: Adding Ranger Spell Options to Class Features.

    @Minigiant hey what about this for a pet: You learn Find Familiar, it’s your favored spell, etc etc. You do not have to pay the component cost unless you cast it as a ritual. Your familiar has HP equal to twice your ranger level, and can attack, using your Spellcasting attack modifier and...
  14. doctorbadwolf

    D&D General An At-Will Warlock, Warlock’s Curse, and an Idiosyncratic Recharge Idea

    Yeah I’m not sure how to addresss it, but I’ll think on it The point is partly to rewrite the class, because while I enjoy the 5e warlock, I see the potential for an even weirder version.
  15. doctorbadwolf

    D&D General Chris Perkins and Jeremy Crawford Join Darrington Press

    Yeah. Best state on the continent. 👍👍
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