Recent content by DragonXNIK

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    Stealth, hiding, invisibility and miniatures

    This is correct. Which is why any character who cares about hiding is likely to stock up on move-and-attack powers such as deft strike. This allows them to step out of cover and make an attack with combat advantage in the same action. The doorway of a small room makes an excellent place for a...
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    Mounts and Stuff

    I agree that the rogue won't be able to hide while mounting a 5 headed Dragon T-Rex (but that would still be awesome). I don't think that type of creature is likely to be great at stealth, and you can't hide one of them unless you hide both, since allies cannot be used for cover for stealth...
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    D&D 4E How have PCs died in your 4e games?

    First death in 4E I experienced was our Minotaur TWF Ranger. He refused to invest in heavy armor proficiency by the time he reached level 7, and his AC was something like 16 because of it. He was never missed by any monster attack, and his battle strategy always consisted of 'Get surrounded as...
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    Willing Targets

    After reading through the responses in this thread, I've formulated an idea for a houserule that I believe to be fair and realistic for the situation described, if not entirely desirable for the power you listed. 1.) Allies can grant combat advantage to other allies if they are willing targets...
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    Skill checks against enemies

    I'll take a stab at this. First of all, glad you're learning and enjoying the game so far, I know I do. Being a DM is definitely challenging but you can find a lot of answers if you're willing to peruse the Player's Handbook and the Dungeon Master's Handbook. Starting off: Skill check to...
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    Dwarf Bard: Hammer as implement possible?

    One thing I did with an Artificer was take Arcane Implement Proficiency: Pact Hammer because a Pact Hammer is "a kind of implement associated with any arcane class other than your own." I did it so that my dwarf could use a mordenkrad with the Daily 'Dancing Weapon' alongside implement powers...
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    Stupid Question: PHB3 Minotaur Ferocity...

    Something similar to this happened 3 times in a group I play with. The minotaur Ranger in our party was multiclassed cleric, and had the Raven Queen's Blessing divine channeling feat. He also had a lifedrinker bastard sword. I think the first time, we were fighting a group of imps, and one...
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    Martial Power 2 feats

    I steal his pants! Why would you want his Pants? I don't, I just want to see if I can steal them! Roll it.
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    Slimes and oozes vs. prone

    Or in the case of a Martial Class tripping a gelatinous cube, have the Fighter/Ranger/Warlord create a gash in the ground in front of the cube, and the cube will then fall into it and stand like a d6 balanced on an edge. Making it unable to move until it corrects its orientation or re-gels to...
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    Hybrid Barbarian / Wizard Suggestions

    I don't know the Hybrid rules really, but you can't go wrong with consolidating your main weapon. Go with Arcane Implement Proficiency: Heavy Blades, so you can use a greatsword or longsword as your main weapon and implement. Unless you have a generous DM and you're rolling stats, you're not...
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    Poison, Weapon At-Will attack powers and Creatures from the MM

    Note that I have not fought Drow or DMed and used Drow, but here's my 2 cents: First you should note that the Drow poison blade attacks have been undergone errata (what's the past tense of errata?). They require a secondary fortitude attack to actually poison a PC, as stated on the crossbow...
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    Drow overpowered?

    Kudos to working around a difficult situation. Sounds like you guys are playing on hard mode, so to speak. If your group has a good time overcoming adversity, then enjoy, but don't be afraid to talk to your other party members, and your DM about their opinions on the way your game is being...
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    Drow overpowered?

    You ought to point out to your DM that his job is not to kill the party. -5 to all attacks for an entire encounter is completely abusive on the Monster's side, and it invalidates the math in the game completely (That might put every PC at a 25% hit rate, which is not only boring and frustrating...
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    MM2 Excerpt: Adamantine Dragon question

    By RAW, from what I remember of another thread where a chain lightning effect was discussed, any attack roll that does not result from a Burst/Blast/Area attack, and that does not target the fighter, will gain the mark penalty, and trigger combat challenge (or divine challenge, or aegis, or...
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    Stance Duration (brain fart at work)

    Stance: A stance power lasts until the end of the encounter, for 5 minutes, or until you use another stance power. Page 55, PHB, under keywords. A stance gives you various benefits for the entire encounter, thematically, fighters in particular have a number of powerful utility powers that...
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