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DrunkonDuty's latest activity
DrunkonDuty
reacted to
overgeeked's post
in the thread
Pineapple Express: Someone Is Wrong on the Internet?
with
Like
.
You know that thing where food bloggers tell you a long-winded and pointless story about their grandma’s secret crush on the neighbor...
Tuesday at 3:08 AM
DrunkonDuty
reacted to
James Gasik's post
in the thread
Spoilers
Wednesday S2
with
Like
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That does seem like a plothole. Then again, witches do run in the Addams line. Even though they call Hester Frump "Grandmama" in the...
Tuesday at 3:07 AM
DrunkonDuty
reacted to
Stalker0's post
in the thread
Spoilers
Wednesday S2
with
Like
.
The classmates don't really think of Wednesday as special because of her precognition. Its the way she gets **** done and takes 0 fs...
Tuesday at 3:06 AM
DrunkonDuty
reacted to
Ryujin's post
in the thread
Spoilers
Wednesday S2
with
Like
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I loved Gomez's take-down, with Spanish :ROFLMAO:
Tuesday at 3:04 AM
DrunkonDuty
reacted to
billd91's post
in the thread
Spoilers
Wednesday S2
with
Like
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Day of the Dead is, fundamentally, about remembering dead members of the family and incorporates colorful festivities. Nevermore's event...
Tuesday at 3:04 AM
DrunkonDuty
reacted to
Whizbang Dustyboots's post
in the thread
Time travel doesn't exist because time travel wiped out the timelines where it did
with
Like
.
It's the weak anthropic principle in action, according to a new paper...
Tuesday at 3:03 AM
DrunkonDuty
reacted to
Rainbow Scissors's post
in the thread
Homebrew
What makes for a perfect base hub for adventures?
with
Like
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Hamlet on the back of a colossal land snail
Tuesday at 2:00 AM
DrunkonDuty
reacted to
Whizbang Dustyboots's post
in the thread
Homebrew
What makes for a perfect base hub for adventures?
with
Haha
.
It took me an amazingly long time to realize that Ptolus -- the City by the Spire, where it's always raining -- was at least somewhat a...
Tuesday at 1:59 AM
DrunkonDuty
reacted to
haakon1's post
in the thread
Homebrew
What makes for a perfect base hub for adventures?
with
Like
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About attacking or threatening or destroying the PC’s home base … it’s interesting. I think campaigns benefit from having a Shire, the...
Tuesday at 1:59 AM
DrunkonDuty
reacted to
Dannyalcatraz's post
in the thread
Homebrew
What makes for a perfect base hub for adventures?
with
Haha
.
Oompa loompa doompety doo I've got a perfect puzzle for you Oompa loompa doompety dee If you are wise, you'll listen to me What do you...
Tuesday at 1:48 AM
DrunkonDuty
reacted to
Scott Christian's post
in the thread
Common Pitfalls in Game Design
with
Like
.
(Note: I begin what sounds like a bragging session, I know there are many many many other game designers here that have experienced and...
Tuesday at 12:18 AM
DrunkonDuty
reacted to
Thomas Shey's post
in the thread
GURPS Fantasy / Dungeon Fantasy (and beyond)
with
Like
.
It can regulate movement that, say, archers or crossbowmen get what feels like an appropriate number of shots against those closing up...
Monday at 11:34 PM
DrunkonDuty
reacted to
jmartkdr2's post
in the thread
How Special Are The PCs?
with
Like
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For a slightly more nuanced answer: I do think it’s important that the pcs are the protagonists, though exactly what that means depends...
Monday at 11:23 PM
DrunkonDuty
reacted to
Dannyalcatraz's post
in the thread
Pineapple Express: Someone Is Wrong on the Internet?
with
Like
.
FWIW, my Champions 1900 campaign (supers using the Space:1889 campaign setting) featured PCs like an English gentleman who affected the...
Monday at 11:18 PM
DrunkonDuty
reacted to
TwoSix's post
in the thread
Pineapple Express: Someone Is Wrong on the Internet?
with
Haha
.
I'm not going to say that ignoring a wide range of posters has made my internet forums experience much better. That's the whole post...
Monday at 11:16 PM
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