Shattered Circle appears to be underrated. Bruce Cordell is a master craftsman though.
Night Below is one of the few classics that I am surprised has not received a thorough 3e, 3.5 of PF1e conversion by somebody.
Yeah I would love to find a list of 3e FR modules from Dungeon. After a lot of though I have settled on starting Raider's of Galath's Roost from Dungeon #87. That being said, I think there is way more quality printed adventures for 3e FR than there was for 2e, despite 2e having had so many more...
Sunless Citadel is my favorite starter adventure alongside Crucible of Freya. Forge of Fury is good as well. I have two play groups though and will be running them both in the same setting. One of the groups is brand new to D&D and I think I am going to start them on either Sunless Citadel or...
This group has done Age of Worms (set in Greyhawk). I would definitely consider the other two, but a brief look at conversion notes shows there isn't much to make a DMs life easy and they don't convert so well. Thoughts on that?
Red Hand of Doom I have in my back pocket for when they get hire...
There is also Eric L. Boyds recent 3.5 update of Under Illefarn, he expanded it by several hundred pages and converted it to 3.5 a few years ago. But I am not sure I want to set the game in 1357. There are suggestions for setting it later but still. And I'm not a stickler for canon but I like...
Been a long time and am looking at the realms again. Group plays 3e/3.5 hybrid, will be using the 3e FR books as source material. We want something longer and more fleshed out. There was the 3 series starting with Cormyr: Tearing of the Weave but that's about the only series I don't want to run...
Also, gotcha. I thought the goal was going for more of an AD&D vibe, which certainly eschews the idea of 1:1 class balance (and instead thought classes should be balanced by the DM over the course of a campaign, not blow for blow in an encounter) and does not give all classes access to the...
Are the 3.0 action types simpler than 3.5? I think the action type name changes was one of the best things 3.5 did. For anybody who doesn't remember, this is 3.0:
3.5 core changed the names and definitions ending up with the exact same system that makes sense when you explain it:
Yes later...
None yet, actually. That is just the overwhelming impression I get from anecdotes of those who enjoy the setting (I've been doing a lot of thread digging about the setting the last couple of months and also remember convos from back in the day along these lines).
I've actually asked the same...
Heck of an endorsement! Most settings I can flip through and get an idea of what my games might feel like and what I could do with the world and what aspects of it might attract my players, but that isn't happening here. I am going to have to do a deep dive.
More than any other setting it seems to me to be one that you really have to take the time to let sink in, perhaps revisiting it several times. And then something clicks (or does not).