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Edgar Ironpelt's latest activity
Edgar Ironpelt
replied to the thread
D&D General
Weapons should break left and right
.
Why do you insist on assuming that bow-using adventurers are incompetent bumblers who don't routinely keep their bowstrings waxed?
Oct 5, 2025
Edgar Ironpelt
reacted to
James Gasik's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
I think this comes down to, if you make rules to have something randomly occur, you don't want them to be either so rare as to be never...
Oct 4, 2025
Edgar Ironpelt
replied to the thread
D&D General
Weapons should break left and right
.
I did bowhunting at times, so the strings did get dragged out into the Great Outdoors with its cold and wet. I think my strings...
Oct 4, 2025
Edgar Ironpelt
reacted to
Hussar's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
I know right? It's almost like randomly generated treasure doesn't exist in the game... "Swords are very dominant in D&D." "Nuh uh...
Oct 4, 2025
Edgar Ironpelt
replied to the thread
D&D General
Weapons should break left and right
.
In rooms one has been in many times before, yes. In an unfamiliar room where "how high is the ceiling here?" is a live question...
Oct 4, 2025
Edgar Ironpelt
replied to the thread
D&D General
Weapons should break left and right
.
My real-world experience with bowstrings I made myself is that a string-snaps failure is less frequent than one per 10,000 arrows...
Oct 4, 2025
Edgar Ironpelt
reacted to
Paul Farquhar's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
IT's the DM's job to tell the players everything that is apparent to the characters that the players may not be aware of.
Oct 3, 2025
Edgar Ironpelt
replied to the thread
Will the complexity pendulum swing back?
.
My experience with AD&D 1e was that it was an extremely rules-heavy system, so much so that practically everyone ignored most of those...
Sep 30, 2025
Edgar Ironpelt
replied to the thread
Will the complexity pendulum swing back?
.
I'm a DM who likes crunchy rules. I consider 3.5e to be peak D&D, and I've happily played Champions 4e in the past. One thing that...
Sep 30, 2025
Edgar Ironpelt
replied to the thread
Does the Death Curve Beat the Death Spiral?
.
It sounds like we're talking about two different things. You seem to be talking about the PCs choosing to avoid a combat to begin with...
Sep 29, 2025
Edgar Ironpelt
reacted to
AlViking's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
If the high quality weapons characters are assumed to have never break that is also consistent within the setting. If you want to add...
Sep 28, 2025
Edgar Ironpelt
replied to the thread
D&D General
Weapons should break left and right
.
I guess mileage varies. I've seen enough examples of elaborate and crippling spell-fumble systems over the years to disabuse me of the...
Sep 28, 2025
Edgar Ironpelt
replied to the thread
D&D General
Weapons should break left and right
.
I find tracking damage taken by weapons (or other pieces of equipment) to be a huge pain in the ass. So I normally handwave any partial...
Sep 28, 2025
Edgar Ironpelt
replied to the thread
D&D General
Weapons should break left and right
.
Roughly a 0.5% or higher chance per attack roll.
Sep 28, 2025
Edgar Ironpelt
replied to the thread
Does the Death Curve Beat the Death Spiral?
.
What I want to see are combat systems that make it easy for the whole party to retreat and that provide a clear signal when it's time to...
Sep 28, 2025
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