The trouble I have with DR in my 3.5e game is that it's difficult-to-impossible to set a DR/[special weapon material] score at a level where lacking a weapon of [special material] becomes a handicap & a challenge instead of something that sidelines a player, or worse renders the entire party SOL...
This presumes that players picking a favored weapon and sticking with it is a flaw and that it's desirable to nudge them into changing it up. My view is "The player has no incentive to switch from using his preferred, iconic weapon? OK, how is this a problem?"
It just doesn't annoy me when...
My thoughts
My own druthers lean toward crunchy rules. In particular I want crunch that supports fluff descriptions and distinctions between characters. (And hat-tip to Theory of Games, above, rules that support genre and genre conventions.)
Some complications are more inherently appealing to...
GAZ 1: The Grand Duchy of Karameikos, for B/X. Honorable mentions to GAZ 5: The Elves of Alfheim and GAZ 6: The Dwarves of Rockhome. Also an honorable mention to Aurora's Whole Realms Catalogue for 2e.
I'm satisfied with how I handle gems as a GM, harking back to this recent thread. But I've been wrestling with handling jewelry and artworks and finding that a tougher problem.
Issue the first is that the size varies much much more for jewelry than for gems: Gems are about the weight of a...
I'm running 3.5e, and I let rangers take a feat instead of an animal companion. In fact, in my Brotherhood of Rangers game (where all the PCs are ranger-gestalts with other classes) I required that no character have more than one companion total from their class features (animal...
I'm not a fan of low ability scores for PCs in general. My view is that PCs are inherently Superior, and their ability scores ought to reflect this.
I am a fan of point-buy systems in other games, but I took a dislike to the D&D 3.x version from the moment I first saw it. But I also didn't...
I do homebrew settings, and creating cosmologies is an essential part of that. Not so much for my players (or my readers, in the case of settings for my read-only fiction) but for my own use. So I voted "Yes, but more as something to dive into as secondary media/pleasure reading."