I do my best and don't beat myself up if isn't perfect all the time.
When playing in person, I only draw out what they can see on the battlemat (or uncover portions if pre-drawn) and if things change so that what've I've drawn is now unseeable, I just remind my players what they cannot see and...
Wandering/Random Encounters are procedurally determined but applied narratively, though the odds and the frequency are determined by the setting. They PCs know the approximate frequency because I make them roll (I make them all roll, they don't know which of their die rolls is the one that...
Oh and back when I used to run all my games "living world" style in Aquerra, there was one town (Nikar) where in one of the earliest campaigns I ran there, the PCs got into a fight with a rival adventuring party, leading to some serious property destruction and loss of life. Later, when during...
I have run games where what the OP describes is very much the case in many places, but at the same time the history and culture of a place can change the degree or the specifics of the dislike/distrust - and I try to keep that in mind.
In my current setting, in urban areas where adventurers...
For the sake of the item “natural” means not urban/town and not a worked stone structure (like the ruins above and most of the dungeon itself). Natural caves (which the ice caves may be, they have only heard them called that, not confirmed) would count.
One other issue to note, I guess, is...
The PCs know the Master is a human cult leader. Some of the humanoids the PCs have encountered are just allies (for complex and flexible reasons - they are the ones who fled when given the chance) and some are true believers.
The Master is said to have a handful of other cultists with him at...
I was just curious and had a free minute to post the thread (nearly didn’t b/c weekend last can be so slow here).
There are so many “white room” arguments here, I thought a discussion of options/strategies/schemes based on actual play might be a refreshing change.
I really need (at least) a weekend to spread every single of the 1000+ minis I own out on a table (or three) and reorganize them all into cases, but I don't want to do it alone and I have no one else to do it with me (though I guess I could wait 5 or 6 years and see if my daughter might be...
Yes, that is correct. But for whatever it is worth, the PCs have reason to believe letting these goblins (and one bugbear still loyal to the one who sent them) go will not bite them in the butt, while for the gnoll they knew it was riskier.
Yes. They know the various factions working for and with "the Master" are often at odds and this makes dealing with them volatile but also potentially using them against each other. In fact, they are at the dungeon ostensibly at the behest of the bugbear who runs the place in alliance with the...
You are a party of four 5th level PCs.
So far, you on your way into the dungeon you have fought off a pair of giant toads, battled a huge group of zombies led by a wight, and encountered an angry swarm of bats.
Down in the lower levels you have eviscerated a poor lonely ogre, and destroyed a...
I like gnomes most, but play dwarves more frequently.
In my current setting I replaced elves and half-elves with "fey-touched" (basically folks with ascendent fey heritage though their parent could be any of the base species) and there is an option for them to be small-sized.