my current homebrew setting set-up is designed to get around some of the issues of “knowing the setting.” All beginning campaigns revolve around PCs arriving at the focus of the setting from faraway lands. The players are encouraged to make up as little or as much about where they came from and...
I do very similar, except I use multiple chessex wet erase battle mats or my DIY dungeon tiles. I encourage the players to map as a way to figure out where to go or areas that need exploration or revisiting and other planning.
And thank you for reminding me to go back and finish watching this (which I am doing currently). I am grateful when posters can hear and take the advice he's giving, including myself.
I hate that the people i might be most in agreement with also express their opinion in ways that make me rethink if I should agree because they are the worst.
As someone who prefers adapting TSR era modules (including 1E and 2E era Dungeon mag) for all editions of D&D and eventually for Shadowdark (which I own, but haven't played/run yet), this thread convinced me to check out the Necrotic Gnome adventures. Thanks!
Here is my version of Shield (in case it helps). Though it was specifically designed for a ruleset that lowers power slightly across the board and adds more randomness.
Shield
1st-level abjuration
Casting Time: Reaction, which you take when you are hit by an attack or targeted by the magic...
The funny thing is I posted something to FB for the first time in forever today on a whim because I saw Jimmy Cliff passed. "Many Rivers to Cross" is a song I would like played at my funeral. But otherwise, my reply to that thread stands.
I still have Facebook but (aside from Messenger), I don't really visit it/use it and have removed it from my phone. I find that if I keep social media access as limited to my laptop as possible, I am much less likely to use it (instagram being the exception) because I do find it toxic and too...