I'll add myself to the list
haven't played in quite a while but PF still remains the peak for a balanced game that is still flexible enough for story-telling. Been playing more 2e recently, and definitely missing d20 and especially PF.
I thought that was G. K was the Shallows and had the hags, merfolk, tritons, and Thorodon the green dragon.
We skipped G (would have loved to have done that but I don't think it would have really suited my group).
Question for those who have played through this, especially if it has been a few years.
What stands out in your memory as iconic moments / scenarios / encounters from WLD? And why?
IIRC they were posted in the thread - perhaps you haven't reached them yet?
There was a bundle of pages that got lost in a server crash too, but don't think those posts were in that lot.
I may still have a copy floating around somewhere if you can't find them.
thanks for posting.
Mine last much longer than a year and I think that was what helped things turn sour. The shorter time you took worked in your favour.
All the best with the next campaign - may you roll 20s when you need them and 1s when it doesn't matter.
I very much doubt it. But as this uses standard monsters it shouldn't be too hard to wing it. Treasure / magical items would likely be the greatest difference (imho).
ditto - except for the final fight. My group were well and truly sick of WLD and just wanted to get out at the end.
If I had my time over again I think I would have split it up in to separate adventures (among other changes).
you aren't using the WLD prohibition against teleporting?
And you might be able to do a bit of this off-camera with the opposing evil forces and supporting NPCs while just letting the PCs deal with the BBEGs - if it helps reduce your workload.
ask him if he wants to DM, or wants out of WLD.
Killing the character isn't going to help because it is player knowledge.
The level of player knowledge is the problem - does he know about cursed items, specific vulnerabilities, secret rooms etc - in that case you have a real issue and need to...
no idea about 3.0 - we ran through with straight 3.5.
Some issues we found - Sunder sucks (with the giants) - it can screw your fighters big-time.
A large party (6+) has a much greater chance of taking down a single big monster than the EL would otherwise indicate, likewise swarms and lots of...
:devil: I would be lynched if I tried that with my group.
I reckon I could probably get by doing F or D as a one-shot (since my players skipped those sections) but any mention of "World's Largest anything" would probably see me getting hog-tied and pelted with d4s.
Enjoying being a player...
Now that we have finished the WLD I am able to be a player instead of DM and am playing the paladin NPC that I had in the WLD (at various times with the party and at other times apart from them).
After a battle where she took out 5 very powerful spectres in 1 round all I can say is that Paladin...